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public class L33 : MonoBehaviour { public SpriteResolver spriteResolver; private Dictionary<string,SpriteResolver> equipDic = new Dictionary<string,Sp 阅读全文
posted @ 2025-04-02 16:22
cannedmint
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public class L31 : MonoBehaviour { // Start is called before the first frame update void Start() { //psb相关参数 //Mosaic 将图层生成Sprite并合并成单个纹理 //Character 阅读全文
posted @ 2025-04-02 10:30
cannedmint
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public class L30 : MonoBehaviour { // Start is called before the first frame update void Start() { //1.把Sprite设置为图集 //2.对Sprite进行切片 //完成这两步之后才能对图集图片进行 阅读全文
posted @ 2025-04-02 10:03
cannedmint
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public class L29 : MonoBehaviour { // Start is called before the first frame update void Start() { //Unity中制作2D骨骼动画 //1.使用2D Animation制作 //2.使用跨平台骨骼动画 阅读全文
posted @ 2025-04-02 09:40
cannedmint
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