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摘要: public class L42 : MonoBehaviour { // Start is called before the first frame update void Start() { //在状态机窗口中创建动画混合状态 //Create State - From New Blend T 阅读全文
posted @ 2025-04-09 09:36 cannedmint 阅读(9) 评论(0) 推荐(0)
摘要: public class L41 : MonoBehaviour { public Animator ani; // Start is called before the first frame update void Start() { //Weight 权重,当动画同时播放时,如果选择的是叠加状 阅读全文
posted @ 2025-04-08 20:36 cannedmint 阅读(24) 评论(0) 推荐(0)
摘要: public class L40 : MonoBehaviour { // Start is called before the first frame update void Start() { //状态设置相关参数 设置当前状态播放速度等细节 //Motion Time动画进度百分比 //Sol 阅读全文
posted @ 2025-04-08 17:38 cannedmint 阅读(19) 评论(0) 推荐(0)
摘要: public class L39 : MonoBehaviour { // Start is called before the first frame update void Start() { //Loop Pose 无缝循环 //Loop Match 若为绿色则可以无缝循环 //Bake In 阅读全文
posted @ 2025-04-08 16:32 cannedmint 阅读(6) 评论(0) 推荐(0)
摘要: public class L38 : MonoBehaviour { // Start is called before the first frame update void Start() { //Humanoid 人形模型 //人形模型需要使用Avatar系统绑定人主要关节和映射 //Gene 阅读全文
posted @ 2025-04-08 15:07 cannedmint 阅读(10) 评论(0) 推荐(0)
摘要: public class L37 : MonoBehaviour { void Start() { //Preserve Hierarchy 保留空根物体 //Read/Write Enable 在下列需求情况下启用 //在代码中读取写入网格数据 //在运行时合并网格 //需要使用网格碰撞器 //运 阅读全文
posted @ 2025-04-08 14:42 cannedmint 阅读(9) 评论(0) 推荐(0)
摘要: public class Student2 { public string name; public int age; public Student2(int age, string name) { this.age = age; this.name = name; } } public class 阅读全文
posted @ 2025-04-06 16:25 cannedmint 阅读(17) 评论(0) 推荐(0)
摘要: [System.Serializable] public class Student { public string name; public int age; public Student(int age,string name) { this.age = age; this.name = nam 阅读全文
posted @ 2025-04-06 11:58 cannedmint 阅读(22) 评论(0) 推荐(0)
摘要: public class L18 : MonoBehaviour { // Start is called before the first frame update void Start() { //水平垂直布局组件 将对象并排或者竖直地放在一起 //Horizontal Layout Group 阅读全文
posted @ 2025-04-06 09:51 cannedmint 阅读(26) 评论(0) 推荐(0)
摘要: public class L17 : MonoBehaviour,IDragHandler { public Image img; // Start is called before the first frame update void Start() { //使用遮罩 //在父对象上挂载Mask 阅读全文
posted @ 2025-04-05 21:10 cannedmint 阅读(42) 评论(0) 推荐(0)
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