摘要:
相关API的使用测试 1) 测试Camera.Render()是裁剪还是缩放 using UnityEngine; using UnityEngine.UI; public class CaptureCameraTest : MonoBehaviour { private RenderTexture 阅读全文
摘要:
#if UNITY_EDITOR using System; using System.IO; using UnityEditor; using UnityEngine; public class TextureAlphaExport : MonoBehaviour { [MenuItem("MyT 阅读全文