摘要:
非设置父节点,核心代码只需要3行 using System.Collections.Generic; using UnityEngine; public class Platform : MonoBehaviour { List<Player> players = new List<Player>( 阅读全文
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class LineCircleIntersect : MonoBehaviour { public Transform a; 阅读全文
摘要:
using System;using System.Collections;public class EventSystem { public delegate void ListenerDelegate(); public delegate void ListenerDelegate<T>(T t 阅读全文