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用法 添加事件代码 using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; public class DropDownTest : MonoBehavio 阅读全文
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//放在摄像头上,实现旋转、缩放观察物体 using UnityEngine; public class BaseCam : MonoBehaviour { ///缩放距离 public float ZoomSpeed=30; //拖动速度 public float MovingSpeed=0.5f 阅读全文
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创建、写入、读取本地.txt(.ini) public Text readText; private string path; private string path2; private string content; private string[] contents; // Use this f 阅读全文