摘要: //放在摄像头上,实现旋转、缩放观察物体 using UnityEngine; public class BaseCam : MonoBehaviour { ///缩放距离 public float ZoomSpeed=30; //拖动速度 public float MovingSpeed=0.5f 阅读全文
posted @ 2021-12-01 09:17 WalkingSnail 阅读(2504) 评论(0) 推荐(0)