摘要:
``` using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SkillItem : MonoBehaviour { //冷却时间 public float coldTime = 2.0f; //定时器 priv... 阅读全文
摘要:
```
using UnityEngine;
using System.Collections; public class Triangle : MonoBehaviour { public float speed = 90; // Update is called once per frame void Update () { transform.Rotate(Vector3.... 阅读全文