摘要:
```
using UnityEngine;
using System.Collections; public class Triangle : MonoBehaviour { public float speed = 90; // Update is called once per frame void Update () { transform.Rotate(Vector3.... 阅读全文
posted @ 2017-01-03 13:28
yufenghou
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摘要:
```
public class GameManager : MonoBehaviour { public void OnStartGame(int sceneName) { SceneManager.LoadScene(sceneName); }
}
``` 阅读全文
posted @ 2017-01-03 13:27
yufenghou
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