摘要: ``` using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SkillItem : MonoBehaviour { //冷却时间 public float coldTime = 2.0f; //定时器 priv... 阅读全文
posted @ 2017-01-06 23:27 yufenghou 阅读(2222) 评论(0) 推荐(0)