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1, c#对象映射为lua的userdata a) 默认情况,c#对象都是映射为lua的userdata,数据存放在c#层,调用函数也是走c#层。 function LuaUseVector3(v1, v2) v1.x = 10 print(type(v1), v1.x, v1.y, v1.z) p 阅读全文
posted @ 2024-02-28 22:42
yanghui01
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公共代码 public class Test2 : MonoBehaviour { private LuaEnv m_LuaEnv; void Start() { m_LuaEnv = new LuaEnv(); m_LuaEnv.AddLoader((ref string filePath) => 阅读全文
posted @ 2024-02-28 22:34
yanghui01
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lua代码 Assets/Lua/Test1.lua.txt function IntParam(p) print("~~~~~ IntParam") print(type(p), p) print("~~~~~") return p end function Vec3Param(p) print( 阅读全文
posted @ 2024-02-28 22:17
yanghui01
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