摘要:
1 //仅发送消息给自己(以及身上的其他MonoBehaviour对象) 2 gameObject.SendMessage("xxx"); 3 SendMessage("xxxx","xxxx"); 4 SendMessage("xxxxx",SendMessageOptions.DontRequi 阅读全文
posted @ 2023-05-09 19:26
ZERO_BEYOND
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