C#做的多人聊天程序
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data; 
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace Chat_Server
{
/// 
/// Form1 的摘要说明。
/// 
public class Form1 : System.Windows.Forms.Form
{
/// 
/// 必需的设计器变量。
/// 
private System.ComponentModel.Container components = null; 
static int listenport=6666;
Socket clientsocket;
private System.Windows.Forms.ListBox lbClients;
ArrayList clients;
private System.Windows.Forms.Button button1;
Thread clientservice;
private System.Windows.Forms.Label label1;
Thread threadListen;
public Form1()
{
InitializeComponent();
}
/// 
/// 清理所有正在使用的资源。
/// 
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(clientservice != null)
{
clientservice.Abort();
}
if(threadListen != null)
{
try
{
threadListen.Abort();
}
catch(Exception ex)
{
threadListen = null;
}
} 
if (components != null) 
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// 
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// 
private void InitializeComponent()
{
this.lbClients = new System.Windows.Forms.ListBox();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
// 
// lbClients
// 
this.lbClients.ItemHeight = 12;
this.lbClients.Location = new System.Drawing.Point(16, 24);
this.lbClients.Name = "lbClients";
this.lbClients.Size = new System.Drawing.Size(184, 268);
this.lbClients.TabIndex = 0;
// 
// button1
// 
this.button1.Location = new System.Drawing.Point(272, 56);
this.button1.Name = "button1";
this.button1.TabIndex = 1;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
// 
// label1
// 
this.label1.Location = new System.Drawing.Point(240, 136);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(120, 32);
this.label1.TabIndex = 2;
this.label1.Text = "label1";
// 
// Form1
// 
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(368, 309);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Controls.Add(this.lbClients);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
/// 
/// 应用程序的主入口点。
/// 
[STAThread]
static void Main() 
{
Application.Run(new Form1());
}
private void StartListening() 
{ 
  TcpListener listener = new TcpListener(listenport);
  listener.Start();
label1.Text = "listening....";
while (true) 
{
try
{
Socket s = listener.AcceptSocket(); 
clientsocket = s; 
clientservice = new Thread(new ThreadStart(ServiceClient)); 
clientservice.Start(); 
}
catch(Exception ex)
{
MessageBox.Show("listening Error: "+ex.Message);
}
} 
}
private void ServiceClient() 
{ 
Socket client = clientsocket; 
bool keepalive = true; 
while (keepalive) 
{ 
Byte[] buffer = new Byte[1024]; 
int bufLen = 0;
try
{
bufLen = client.Available ;
client.Receive(buffer,0,bufLen,SocketFlags.None); 
if(bufLen==0)
continue; 
}
catch(Exception ex)
{
MessageBox.Show("Receive Error:"+ex.Message);
return;
}
string clientcommand = System.Text.Encoding.ASCII.GetString(buffer).Substring(0,bufLen); 
string[] tokens = clientcommand.Split(new Char[]{'|'}); 
Console.WriteLine(clientcommand); 
if (tokens[0] == "CONN") 
{ 
for(int n=0; n { 
Client cl = (Client)clients[n]; 
SendToClient(cl, "JOIN|" + tokens[1]); 
}
EndPoint ep = client.RemoteEndPoint; 
Client c = new Client(tokens[1], ep, clientservice, client); 
string message = "LIST|" + GetChatterList() +"\r\n"; 
SendToClient(c, message); 
clients.Add(c);
lbClients.Items.Add(c); 
}
if (tokens[0] == "CHAT") 
{ 
for(int n=0; n { 
Client cl = (Client)clients[n]; 
SendToClient(cl, clientcommand); 
}
}
if (tokens[0] == "PRIV") 
{ 
string destclient = tokens[3]; 
for(int n=0; n { 
Client cl = (Client)clients[n]; 
if(cl.Name.CompareTo(tokens[3]) == 0) 
SendToClient(cl, clientcommand); 
if(cl.Name.CompareTo(tokens[1]) == 0) 
SendToClient(cl, clientcommand); 
} 
} 
if (tokens[0] == "GONE") 
{ 
int remove = 0; 
bool found = false; 
int c = clients.Count; 
for(int n=0; n { 
Client cl = (Client)clients[n]; 
SendToClient(cl, clientcommand); 
if(cl.Name.CompareTo(tokens[1]) == 0) 
{ 
remove = n; 
found = true; 
lbClients.Items.Remove(cl); 
} 
} 
if(found) 
clients.RemoveAt(remove); 
client.Close(); 
keepalive = false; 
} 
} 
}
private string GetChatterList()
{
string result = "";
for(int i=0;i {
result += ((Client)clients[i]).Name+"|";
}
return result;
}
private void SendToClient(Client cl,string clientCommand)
{
Byte[] message = System.Text.Encoding.ASCII.GetBytes(clientCommand);
Socket s = cl.Sock;
if(s.Connected)
{
s.Send(message,message.Length,0);
}
}
private void Form1_Load(object sender, System.EventArgs e)
{
clients = new ArrayList();
}
private void button1_Click(object sender, System.EventArgs e)
{
threadListen = new Thread(new ThreadStart(StartListening));
threadListen.Start(); 
} 
} 
}
/***************************** client类 ********************/
/************************** 放于 chatServer 项目中 *********/
using System; 
using System.Threading; 
namespace Chat_Server 
{ 
using System.Net.Sockets; 
using System.Net; 
/// 
/// Client 的摘要说明。 
/// 
public class Client 
{ 
private Thread clthread; 
private EndPoint endpoint; 
private string name; 
private Socket sock; 
public Client(string _name, EndPoint _endpoint, Thread _thread, Socket _sock) 
{ 
// TODO: 在此处添加构造函数逻辑 
clthread = _thread; 
endpoint = _endpoint; 
name = _name; 
sock = _sock; 
} 
public override string ToString() 
{ 
return endpoint.ToString()+ " : " + name; 
} 
public Thread CLThread 
{ 
get{return clthread;} 
set{clthread = value;} 
} 
public EndPoint Host 
{ 
get{return endpoint;} 
set{endpoint = value;} 
} 
public string Name 
{ 
get{return name;} 
set{name = value;} 
} 
public Socket Sock 
{ 
get{return sock;} 
set{sock = value;} 
} 
} 
} 
/***************************** chatClient ************************************/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace Chat_Client
{
/// 
/// Form1 的摘要说明。
/// 
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.CheckBox checkBox1;
private System.Windows.Forms.StatusBar statusBar1;
NetworkStream ns;
StreamReader sr;
TcpClient clientsocket;
bool connected;
Thread receive;
string serveraddress = "219.228.231.85";
int serverport = 6666;
private System.Windows.Forms.RichTextBox rtbChatIn;
private System.Windows.Forms.ListBox lbChatters;
private System.Windows.Forms.TextBox ChatOut;
private System.Windows.Forms.Button btnDisconnect;
private System.Windows.Forms.Button btnSend;
private System.Windows.Forms.TextBox clientName;
string clientname;
private System.Windows.Forms.Button btnConnect;
private System.ComponentModel.Container components = null;
public Form1()
{
InitializeComponent();
}
/// 
/// 清理所有正在使用的资源。
/// 
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(receive != null)
{
QuitChat();
}
if (components != null) 
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// 
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// 
private void InitializeComponent()
{
this.lbChatters = new System.Windows.Forms.ListBox();
this.rtbChatIn = new System.Windows.Forms.RichTextBox();
this.checkBox1 = new System.Windows.Forms.CheckBox();
this.ChatOut = new System.Windows.Forms.TextBox();
this.btnSend = new System.Windows.Forms.Button();
this.statusBar1 = new System.Windows.Forms.StatusBar();
this.btnDisconnect = new System.Windows.Forms.Button();
this.clientName = new System.Windows.Forms.TextBox();
this.btnConnect = new System.Windows.Forms.Button();
this.SuspendLayout();
// 
// lbChatters
// 
this.lbChatters.ItemHeight = 12;
this.lbChatters.Location = new System.Drawing.Point(32, 40);
this.lbChatters.Name = "lbChatters";
this.lbChatters.Size = new System.Drawing.Size(112, 172);
this.lbChatters.TabIndex = 0;
// 
// rtbChatIn
// 
this.rtbChatIn.Location = new System.Drawing.Point(160, 40);
this.rtbChatIn.Name = "rtbChatIn";
this.rtbChatIn.Size = new System.Drawing.Size(208, 176);
this.rtbChatIn.TabIndex = 2;
this.rtbChatIn.Text = "";
// 
// checkBox1
// 
this.checkBox1.Location = new System.Drawing.Point(16, 248);
this.checkBox1.Name = "checkBox1";
this.checkBox1.TabIndex = 3;
this.checkBox1.Text = "checkBox1";
// 
// ChatOut
// 
this.ChatOut.Location = new System.Drawing.Point(136, 248);
this.ChatOut.Name = "ChatOut";
this.ChatOut.Size = new System.Drawing.Size(136, 21);
this.ChatOut.TabIndex = 4;
this.ChatOut.Text = "message";
// 
// btnSend
// 
this.btnSend.Location = new System.Drawing.Point(336, 248);
this.btnSend.Name = "btnSend";
this.btnSend.TabIndex = 5;
this.btnSend.Text = "send";
this.btnSend.Click += new System.EventHandler(this.btnSend_Click);
// 
// statusBar1
// 
this.statusBar1.Location = new System.Drawing.Point(0, 287);
this.statusBar1.Name = "statusBar1";
this.statusBar1.Size = new System.Drawing.Size(464, 22);
this.statusBar1.TabIndex = 6;
this.statusBar1.Text = "statusBar1";
// 
// btnDisconnect
// 
this.btnDisconnect.Enabled = false;
this.btnDisconnect.Location = new System.Drawing.Point(392, 112);
this.btnDisconnect.Name = "btnDisconnect";
this.btnDisconnect.Size = new System.Drawing.Size(64, 32);
this.btnDisconnect.TabIndex = 7;
this.btnDisconnect.Text = "断开";
this.btnDisconnect.Click += new System.EventHandler(this.btnDisconnect_Click);
// 
// clientName
// 
this.clientName.Location = new System.Drawing.Point(96, 8);
this.clientName.Name = "clientName";
this.clientName.TabIndex = 8;
this.clientName.Text = "name";
// 
// btnConnect
// 
this.btnConnect.Location = new System.Drawing.Point(392, 56);
this.btnConnect.Name = "btnConnect";
this.btnConnect.Size = new System.Drawing.Size(64, 32);
this.btnConnect.TabIndex = 9;
this.btnConnect.Text = "连接";
this.btnConnect.Click += new System.EventHandler(this.btnConnect_Click);
// 
// Form1
// 
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(464, 309);
this.Controls.Add(this.btnConnect);
this.Controls.Add(this.clientName);
this.Controls.Add(this.btnDisconnect);
this.Controls.Add(this.statusBar1);
this.Controls.Add(this.btnSend);
this.Controls.Add(this.ChatOut);
this.Controls.Add(this.checkBox1);
this.Controls.Add(this.rtbChatIn);
this.Controls.Add(this.lbChatters);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// 
/// 应用程序的主入口点。
/// 
[STAThread]
static void Main() 
{
Application.Run(new Form1());
}
private void EstablishConnection() 
{ 
statusBar1.Text = "正在连接到服务器"; 
try 
{ 
clientsocket = new TcpClient(serveraddress,serverport); 
ns = clientsocket.GetStream(); 
sr = new StreamReader(ns); 
connected = true; 
} 
catch (Exception) 
{ 
MessageBox.Show("不能连接到服务器!","错误", 
MessageBoxButtons.OK, MessageBoxIcon.Exclamation); 
statusBar1.Text = "已断开连接"; 
} 
} 
private void RegisterWithServer() 
{ 
lbChatters.Items.Clear();
clientname = clientName.Text;
try 
{ 
string command = "CONN|" + clientname; //+"\r\n"; 
Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray()); 
ns.Write(outbytes,0,outbytes.Length); 
string serverresponse = sr.ReadLine(); 
serverresponse.Trim(); 
string[] tokens = serverresponse.Split('|'); 
if(tokens[0] == "LIST") 
{ 
statusBar1.Text = "已连接"; 
btnDisconnect.Enabled = true; 
}
if(tokens[1] != "")
{
for(int n=1; n lbChatters.Items.Add(tokens[n].Trim(new char[]{'\r','\n'})); 
}
this.Text = clientname + ":已连接到服务器"; 
} 
catch (Exception ex) 
{ 
MessageBox.Show("注册时发生错误!"+ex.Message,"错误", 
MessageBoxButtons.OK, MessageBoxIcon.Exclamation); 
connected = false;
} 
} 
private void ReceiveChat() 
{ 
bool keepalive = true; 
while (keepalive) 
{ 
try 
{ 
Byte[] buffer = new Byte[1024]; // 2048???
ns.Read(buffer,0,buffer.Length); 
string chatter = System.Text.Encoding.ASCII.GetString(buffer); 
string[] tokens = chatter.Split(new Char[]{'|'}); 
if (tokens[0] == "CHAT") 
{ 
rtbChatIn.AppendText(tokens[1]); 
// if(logging) 
// logwriter.WriteLine(tokens[1]); 
} 
if (tokens[0] == "PRIV") 
{ 
rtbChatIn.AppendText("Private from "); 
rtbChatIn.AppendText(tokens[1].Trim() ); 
rtbChatIn.AppendText(tokens[2] + "\r\n"); 
// if(logging) 
// { 
// logwriter.Write("Private from "); 
// logwriter.Write(tokens[1].Trim() ); 
// logwriter.WriteLine(tokens[2] + "\r\n"); 
// } 
} 
if (tokens[0] == "JOIN") 
{ 
rtbChatIn.AppendText(tokens[1].Trim() ); 
rtbChatIn.AppendText(" has joined the Chat\r\n"); 
// if(logging) 
// { 
// logwriter.WriteLine(tokens[1]+" has joined the Chat"); 
// } 
string newguy = tokens[1].Trim(new char[]{'\r','\n'}); 
lbChatters.Items.Add(newguy); 
} 
if (tokens[0] == "GONE") 
{ 
rtbChatIn.AppendText(tokens[1].Trim() ); 
rtbChatIn.AppendText(" has left the Chat\r\n"); 
// if(logging) 
// { 
// logwriter.WriteLine(tokens[1]+" has left the Chat"); 
// } 
lbChatters.Items.Remove(tokens[1].Trim(new char[]{'\r','\n'})); 
} 
if (tokens[0] == "QUIT") 
{ 
ns.Close(); 
clientsocket.Close(); 
keepalive = false; 
statusBar1.Text = "服务器端已停止"; 
connected= false; 
btnSend.Enabled = false; 
btnDisconnect.Enabled = false; 
} 
} 
catch(Exception){} 
} 
} 
private void QuitChat() 
{ 
if(connected) 
{ 
try 
{ 
string command = "GONE|" + clientname; 
Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray()); 
ns.Write(outbytes,0,outbytes.Length); 
clientsocket.Close(); 
} 
catch(Exception ex) 
{ 
MessageBox.Show(ex.Message);
} 
} 
// if(logging) 
// logwriter.Close(); 
if(receive != null && receive.IsAlive) 
receive.Abort(); 
this.Text = "客户端"; 
connected = false;
}
private void btnSend_Click(object sender, System.EventArgs e)
{
if(connected) 
{ 
try 
{ 
string command = "CHAT|" + clientname+": "+ChatOut.Text+"\r\n"; 
Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray()); 
ns.Write(outbytes,0,outbytes.Length); 
//clientsocket.Close(); 
} 
catch(Exception ex) 
{ 
MessageBox.Show(ex.Message);
} 
} 
}
private void btnConnect_Click(object sender, System.EventArgs e)
{
EstablishConnection();
RegisterWithServer();
if(connected)
{ 
receive = new Thread(new ThreadStart(ReceiveChat));
receive.Start();
}
}
private void btnDisconnect_Click(object sender, System.EventArgs e)
{
QuitChat();
}
}
}
 
                    
                     
                    
                 
                    
                
 
 
                
            
         
         浙公网安备 33010602011771号
浙公网安备 33010602011771号