摘要: A long-term experiment to investigate the relationships between high school students’ perceptions of mobile learning and peer interaction and higher-o 阅读全文
posted @ 2020-12-06 21:38 张雪* 阅读(114) 评论(0) 推荐(0)
摘要: A microworld-based role-playing game development approach to engaging students in interactive, enjoyable, and effective mathematics learning 基于微世界的角色扮 阅读全文
posted @ 2020-11-25 20:04 张雪* 阅读(171) 评论(0) 推荐(0)
摘要: Computational Thinking: What and Why? •计算思维与逻辑思维和系统思维重叠。 它包括算法思维和并行思维,而并行思维又涉及到其他类型的思维过程,如组合推理、模式匹配、程序思维和递归思维。 •计算思维中最重要、最高级的思维过程就是抽象过程。抽象用于定义模式、从实例进行 阅读全文
posted @ 2020-11-20 17:55 张雪* 阅读(444) 评论(0) 推荐(0)
摘要: Effects of digital game-based learning on students’ selfefficacy,motivation, anxiety, and achievementsin learning mathematics 数字游戏学习对学生数学学习自我效能感、动机、焦虑 阅读全文
posted @ 2020-11-20 15:43 张雪* 阅读(140) 评论(0) 推荐(0)
摘要: Effects of digital game-based learning on students’ selfefficacy,motivation, anxiety, and achievementsin learning mathematics 数字游戏学习对学生数学学习自我效能感、动机、焦虑 阅读全文
posted @ 2020-11-20 15:30 张雪* 阅读(82) 评论(0) 推荐(0)