摘要:
一. lq的解码过程 lightmapCommon.ush GetLightMapColorLQ()函数: 1. 纹理采样: 2. 亮度、颜色还原 3. 还原亮度 4. 还原最大贡献方向 5. 最终颜色还原 二、 hq解码过程 lightmapCommon.ush GetLightMapColorH 阅读全文
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unityprofiler
2020-03-30 14:49 by kk20161206, 213 阅读, 收藏,
摘要:
unity优化之profile数据:https://www.muchenhen.com/2019/03/21/%E3%80%90unity%E4%BC%98%E5%8C%96%E3%80%91profiler%E6%80%A7%E8%83%BD%E5%88%86%E6%9E%90%E5%99%A8/ 阅读全文
slate总结
2022-06-11 21:41 by kk20161206, 198 阅读, 收藏,
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FSlateDrawBUffer里实现一个drawBuffer for slate,存放所有的FSlateWindowElementList,SlateDrawBuffer.h文件中: TArray< TSharedRef<FSlateWindowElementList> > WindowEleme 阅读全文
用python创建editor蓝图widget
2021-07-30 09:23 by kk20161206, 198 阅读, 收藏,
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UE4 has supported Python scripting within editor builds for a number of versions now. In versions 4.23 and previous, you had the ability to derive you 阅读全文
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