摘要:
[添加脚本(Move)] //该脚本挂在img的父物体上 using UnityEngine;using System.Collections;using UnityEngine.UI; //定义枚举 public enum Tools{ 空, 塞尺} public class Move : Mon 阅读全文
摘要:
using UnityEngine; using System.Collections; public class MoveTarget : MonoBehaviour { public GameObject _target1;//左侧目标位置 public GameObject _target2;//右侧目标位置 bool _check = true; boo... 阅读全文
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using System.Runtime.InteropServices; using UnityEngine; using System.Collections; using Assets; public class PlayVideo : MonoBehaviour { public string url; public MovieTexture movieTexture;... 阅读全文
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using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; [AddComponentMenu("UI/Effects/Gradient")] public class Gradient : BaseVertexEffect { [Seriali... 阅读全文
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///模型从不透明变成透明直至消失 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TestClass : MonoBehaviour { private float tempTime; public... 阅读全文
摘要:
using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.SceneManagement; using System.Diagnostics; /// /// 脚本挂载在button上 /// 跨场景,单击按钮跳转主场景,此时控制端调用虚拟端。 //... 阅读全文
摘要:
using UnityEngine; using System.Collections; using UnityEngine.UI; using System; /// /// 在输入框输入数字,在现实文本中数值动态增加,可多次输入 /// InputFiled中输入数值,text动态显示数值,当输入数值>text中数值,text中的数值动态递增;反之,动态递减。 /// public c... 阅读全文