摘要:
frame move buffer: save move positionrecive server sync:All moves earlier than the ClientAdjustPosition() call's TimeStamp are discarded. All moves th... 阅读全文
摘要:
TargetingA target is a structure of information that describes the state, and change of state, of an object that exists in a remote person's instance ... 阅读全文
摘要:
client-serverthe server takes snapshots of the current world state at a constant rate and broadcasts these snapshots to the clients.server -> snapshot... 阅读全文