摘要: 开启一个线程做网络连接,和接收数据, 用event进行广播using UnityEngine;using System;using System.Threading;using System.Net;using System.Net.Sockets;using System.Collections;... 阅读全文
posted @ 2014-12-23 11:10 summernight 阅读(375) 评论(0) 推荐(0)