摘要:
``` using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class 阅读全文
摘要:
对三角函数进行实际操作,需要对木马移动进行平滑插值 木马起伏采用的Cos函数的周期实现 using System.Collections; using System.Collections.Generic; using UnityEngine; public class MerryGoRound : 阅读全文