摘要:
http://ortholab.codeplex.com/ 我将在OrthoLab上更新我以及我的朋友们开发的主要用于CG生产开源软件,如果大家有更好的意见和建议可以联系我。 I will publish the open-source softwares for CG production mostly, you may contact with me for suggestion. 阅读全文
posted @ 2010-04-08 19:47
Bo Schwarzstein
阅读(677)评论(0)推荐(0)
编辑
摘要:
So, maybe you are trying to execute Autodesk Maya in Library Mode, you will get some python error, it can't find Maya's python modules. You should add enviroment variables in you Visual Studio's proje... 阅读全文
posted @ 2010-02-09 12:52
Bo Schwarzstein
阅读(867)评论(0)推荐(0)
编辑
摘要:
Coarse C++ implementation for "Fast Poisson disk sampling in arbitrary dimensions, R. Bridson, ACM SIGGRAPH 2007 Sketches Program".在公司实在闲的蛋疼,于是做了个快速泊松碟采样的实现。[代码] 阅读全文
posted @ 2009-11-03 16:49
Bo Schwarzstein
阅读(3326)评论(4)推荐(1)
编辑
摘要:
Still trying different interpolation methods, such as Inverse Distance, RBF, Spline etc. Believe me, in DD’s STORM or Sony imageworks’s SplatQ or 5x5 would not use ANY ET’s technology, just depended ... 阅读全文
posted @ 2009-10-27 22:54
Bo Schwarzstein
阅读(635)评论(1)推荐(0)
编辑