Raylib 音乐和音效

音乐和音效

相关函数:

void InitAudioDevice(void);
void CloseAudioDevice(void);
Music LoadMusicStream(const char *fileName);
void PlayMusicStream(Music music);
void UpdateMusicStream(Music music);
void StopMusicStream(Music music);
void PauseMusicStream(Music music);
void ResumeMusicStream(Music music);

简单音乐播放代码

#include <stdio.h>
#include <raylib.h>
#include <time.h>
#include <stdlib.h>
void test_database()
{
	Vector2 p;
	p.x = 11;
	p.y = 2;

	Vector3 o;
	o.x = 10;
	o.y = 11;
	o.z = 10;
}
int main()
{
	InitWindow(200, 200, "Alaso_shuang");
	Texture t = LoadTexture("C:/Users/Alaso/Desktop/little.png");
	InitAudioDevice();
	while (!WindowShouldClose())
	{
		Music m = LoadMusicStream("C:/Users/Alaso/Desktop/1.mp3");
		PlayMusicStream(m);
		BeginDrawing();
		Vector2 v = { 10,10 };
		DrawTexture(t, 0, 0, WHITE);
		UpdateMusicStream(m);//注意要实时更新,要不然会没觉得在播放
		EndDrawing();
	}
	UnloadTexture(t);
	CloseWindow();
	return 0;
}
posted @ 2025-11-10 17:12  Alaso_shuang  阅读(3)  评论(0)    收藏  举报
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