随笔分类 - unity
摘要:public class button : MonoBehaviour { public GameObject obj;//声明Text游戏对象 private int counter = 1;//声明计数器连良 void Update() { if (counter % 2 == 0)//当计数器
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摘要:public class demo : MonoBehaviour { public Texture texture; private bool textBool = false;toggle private bool textureBool = true; private void OnGUI()
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摘要:1 static functionPasswordField (position:Rect,password:String,maskChar:char):String 2 3 static functionPasswordField (position:Rect,password:String,ma
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