Cocos2d-x之CCMenu

from://http://blog.linguofeng.com/archive/2012/11/14/cocos2d-x-CCMenu.html

 

Cocos2d-x之CCMenu

Cocos2dx的菜单


CCSprite* normal =CCSprite::spriteWithFile("默认状态的图片");CCSprite* selected =CCSprite::spriteWithFile("选中状态的图片");CCSprite* disabled =CCSprite::spriteWithFile("禁用状态的图片");CCMenuItemSprite* item =CCMenuItemSprite::itemFromNormalSprite(normal, selected, disabled,this, menu_selector(Test::callback));// itemFromNormalSprite(normal, selected, disabled);// itemFromNormalSprite(normal, selected, this, menu_selector(Test::callback));// itemFromNormalSprite(normal, selected);
item->setIsEnabled(false);// 是否可用,默认true
CCMenuItemImage* item =CCMenuItemImage::itemFromNormalImage("默认状态","选中状态",this, menu_selector(Test::callback));// itemFromNormalImage("默认状态", "选中状态");// itemFromNormalImage("默认", "选中", "禁用", this, menu_selector(Test::callback));// itemFromNormalImage("默认", "选中", "禁用");
// 支持CCLabelAtlas、CCLabelBMFontCCLabelAtlas* label =CCLabelAtlas::labelWithString("123","nums.png",24,30,'');CCMenuItemLabel* item =CCMenuItemLabel::itemWithLabel(label,this, menu_selector(Test::callback));// itemWithLabel(label);
item->setDisabledColor(ccc3(255,255,255));
item->setColor(ccc3(0,0,0));
CCMenuItemFont* item =CCMenuItemFont::itemFromString("文本",this, menu_selector(Test::callback));// itemFromString("文本");
item->setFontSizeObj(24);
item->setFontName("Monaco");// 全局字体与大小CCMenuItemFont::setFontSize("全局字体大小");CCMenuItemFont::setFontName("全局字体名称");
CCMenuItemToggle* item =CCMenuItemToggle::itemWithTarget(this,
        menu_selector(Test::callback),CCMenuItemFont::itemFromString("On"),CCMenuItemFont::itemFromString("Off"),
        NULL);
item->getSubItems()->addObject(CCMenuItemFont::itemFromString("Other"));
item->setSelectedIndex(2);
CCMenu* menu =CCMenu::menuWithItems(item1, item2, NULL);
menu->alignItemsHorizontally();// 垂直对齐
menu->alignItemsVertically();// 水平对象
menu->alignItemsInColumns(2,1, NULL);// 两行,两列,一列
Test::callback(CCObject* sender){}
posted @ 2013-09-13 10:23  wanqi  阅读(560)  评论(1编辑  收藏  举报