摘要: OpenGL ES 3.0 Graphics Pipeline OpenGL ES 3.0 Vertex Shader Transform feedback: Additionally, OpenGL ES 3.0 adds a new feature called transform feedback, which allows the vertex shader outputs... 阅读全文
posted @ 2017-09-13 15:17 今夜太冷 阅读(239) 评论(0) 推荐(0) 编辑