摘要: 1. 推导 在生成 BEV feature 时的 scatter: nx = int((point_cloud_range[3]-point_cloud_range[0])/voxel_size[0]) # Create the canvas for this sample canvas = tor 阅读全文
posted @ 2024-07-05 15:35 rock_swc 阅读(256) 评论(0) 推荐(0)