摘要:
threejs之将PlaneGeometry转换为BufferGeometry 用途:将PlaneGeometry转换为BufferGeometry后,对BufferGeometry的标记面数组操作,达成使用边界切割PlaneGeometry const material = new THREE.M 阅读全文
摘要:
threejs之创建发光墙体 组件文件: 图片两张: bgImg.png flowImg.png(图片是透明的,页面上看不到) 组件文件: import * as THREE from 'three'; import bgImg from '/scene3D/bgImg.png' import fl 阅读全文