欢迎来到我的小角落~这里有技术干货、生活碎碎念,还有偶尔的小脑洞~
UGameplayTagsManager::Get().AddNativeGameplayTag
example:
FGameplayTag Attributes_Primary_Strength;
Attributes_Primary_Strength = UGameplayTagsManager::Get().AddNativeGameplayTag( FName("Attributes.Primary.Strength"), FString("增加物理伤害") );