UGameplayTagsManager::Get().AddNativeGameplayTag
example:
UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.Armor"),FString("improves Block Chance"));
posted on 2025-09-02 21:46  偷懒的阿贤  阅读(7)  评论(0)    收藏  举报