1 介绍可以快速创建属性Get    Set的宏

#define ATTRIBUTE_ACCESSORS(ClassName, PropertyName) \
* GAMEPLAYATTRIBUTE_PROPERTY_GETTER(ClassName, PropertyName) \
* GAMEPLAYATTRIBUTE_VALUE_GETTER(PropertyName) \
* GAMEPLAYATTRIBUTE_VALUE_SETTER(PropertyName) \
* GAMEPLAYATTRIBUTE_VALUE_INITTER(PropertyName)

2 使用InitHealth(100.f);等,在构造函数中快速初始化;

posted on 2025-08-14 22:26  偷懒的阿贤  阅读(9)  评论(0)    收藏  举报