godot show FPS
var info := "FPS: %d Draw calls: %s GPU时间: %.3fms CPU时间: %.3fms"
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
	  var fps = Performance.get_monitor(Performance.TIME_FPS)
	  var draw_calls = Performance.get_monitor(Performance.RENDER_TOTAL_DRAW_CALLS_IN_FRAME)
	  var process = Performance.get_monitor(Performance.TIME_PROCESS) * 1000
	  var physics = Performance.get_monitor(Performance.TIME_PHYSICS_PROCESS) * 1000
	
	  $"Control/lblfps".text = info % [fps, draw_calls, process, physics]
 
                     
                    
                 
                    
                 
                
            
         
         浙公网安备 33010602011771号
浙公网安备 33010602011771号