摘要: 获取摄像机视图窗口区域:camera.ViewportToWorldPoint(newVector3(0,1,10.0f)) void OnDrawGizmosSelected(){ print (camera.ViewportToWorldPoint (new Vector3 (0... 阅读全文
posted @ 2015-06-03 13:34 Cvjar 阅读(273) 评论(0) 推荐(0)
摘要: Rigidbody:Drag: 阻力Is Kinematic: 勾选则不受重力的影响,需要人为控制刚体Collision Detection: 碰撞检测模式http://game.ceeger.com/Script/Rigidbody/Rigidbody.collisionDetectionMode... 阅读全文
posted @ 2015-06-03 12:07 Cvjar 阅读(288) 评论(0) 推荐(0)