Unity Rigidbody

Rigidbody:

Drag: 阻力

Is Kinematic: 勾选则不受重力的影响,需要人为控制刚体

Collision Detection: 碰撞检测模式 http://game.ceeger.com/Script/Rigidbody/Rigidbody.collisionDetectionMode.html

posted @ 2015-06-03 12:07  Cvjar  阅读(288)  评论(0)    收藏  举报