Unity Rigidbody
Rigidbody:
Drag: 阻力
Is Kinematic: 勾选则不受重力的影响,需要人为控制刚体
Collision Detection: 碰撞检测模式 http://game.ceeger.com/Script/Rigidbody/Rigidbody.collisionDetectionMode.html
Rigidbody:
Drag: 阻力
Is Kinematic: 勾选则不受重力的影响,需要人为控制刚体
Collision Detection: 碰撞检测模式 http://game.ceeger.com/Script/Rigidbody/Rigidbody.collisionDetectionMode.html