【UE4】C++常用接口
输出
GEngine->AddOnScreenDebugMessage(-1, 30, FColor::Red, FString("Hello"));
UE_LOG(LogTemp, Warning, TEXT("Hello"));
输出
GEngine->AddOnScreenDebugMessage(-1, 30, FColor::Red, FString("Hello"));
UE_LOG(LogTemp, Warning, TEXT("Hello"));