文件上传PHP
<?php
$targetIp = GetIP();
$fileUpload = 'fileUpload';
$frameCount = 'frameCount';
$fileName = $_FILES[$fileUpload]["name"];
$datestr = date("ymdhis");
$spanPos = strripos($fileName,".");
$sy = substr($fileName,$spanPos);
$name = substr($fileName,0,$spanPos);
$uploaddir = "D:/xampp/htdocs/upload/files/";
$uploadfile = $uploaddir . $name."_".$targetIp.$datestr.$sy;
if ($_FILES[$fileUpload]["error"] > 0){
echo "Return Code: " . $_FILES["file"]["error"] . "<br />";
}else{
echo "frameCount: ".$_POST[$frameCount]."\n";
echo "Upload: " . $fileName."\n";
echo "Type: " . $_FILES[$fileUpload]["type"]."\n";
echo "Size: " . ($_FILES[$fileUpload]["size"] / 1024)."\n";
echo "Temp file: " . $_FILES[$fileUpload]["tmp_name"]."\n";
if(is_uploaded_file($_FILES[$fileUpload]["tmp_name"])){
if (file_exists($uploadfile)){
if(unlink($uploadfile)){
echo('delete '.$uploadfile.' successful');
}else{
echo('delete '.$uploadfile.' fail');
}
}
if(move_uploaded_file($_FILES[$fileUpload]["tmp_name"],$uploadfile)){
echo 0;
}else{
echo "Stored in: " . $uploadfile."\n";
}
}else{
echo 'no uploaded file';
}
}
function GetIP(){
if(!empty($_SERVER["HTTP_CLIENT_IP"])){
$cip = $_SERVER["HTTP_CLIENT_IP"];
}
elseif(!empty($_SERVER["HTTP_X_FORWARDED_FOR"])){
$cip = $_SERVER["HTTP_X_FORWARDED_FOR"];
}
elseif(!empty($_SERVER["REMOTE_ADDR"])){
$cip = $_SERVER["REMOTE_ADDR"];
}
else{
$cip = "无法获取!";
}
return $cip;
}
?>
using UnityEngine;
using System.Collections;
using System.IO;
public class TestUploadFiles : MonoBehaviour {
private string screenShotURL = "http://localhost/upload/uploadlog.php";
// Use this for initialization
void Start()
{
}
void OnGUI(){
if(GUILayout.Button("UploadPNG")){
StartCoroutine(UploadPNG());
}
if(GUILayout.Button("UploadText")){
StartCoroutine(UploadText());
}
if(GUILayout.Button("UploadFiles")){
StartCoroutine(UploadFiles());
}
}
IEnumerator UploadPNG()
{
yield return new WaitForEndOfFrame();
int width = Screen.width;
int height = Screen.height;
var tex = new Texture2D(width, height, TextureFormat.RGB24, false);
tex.ReadPixels(new Rect(0, 0, width, height), 0, 0);
tex.Apply();
byte[] bytes = tex.EncodeToPNG();
Destroy(tex);
WWWForm form = new WWWForm();
form.AddField("frameCount", Time.frameCount.ToString());
form.AddBinaryData("fileUpload", bytes, "screenShot.txt");
WWW w = new WWW(screenShotURL, form);
yield return w;
if (!string.IsNullOrEmpty(w.error))
{
print(w.error);
}
else
{
print (w.text);
print("Finished Uploading Screenshot");
}
}
IEnumerator UploadFiles(){
string dirPath = "E:\\HBWork\\HBClient\\www.hobbits.dfplay.abtest\\log\\";
string[] filePaths = Directory.GetFiles(dirPath);
foreach(string file in filePaths){
yield return new WaitForEndOfFrame();
FileInfo fileInfo = new FileInfo (file);
FileStream fileStream = File.OpenRead (file);
byte[] bytes = new byte[fileStream.Length];
fileStream.Read (bytes,0,bytes.Length);
WWWForm form = new WWWForm();
form.AddField("frameCount", Time.frameCount.ToString());
form.AddBinaryData("fileUpload", bytes, fileInfo.FullName);
WWW w = new WWW(screenShotURL, form);
yield return w;
if (!string.IsNullOrEmpty(w.error))
{
print(w.error);
}
else
{
if (w.text.ToString ().Equals ("0")) {
print ("Successful");
}
}
}
}
IEnumerator UploadText()
{
string logPath = "E:\\HBWork\\HBClient\\www.hobbits.dfplay.abtest\\log\\log_0.bak1.txt";
FileStream fileStream = File.OpenRead (logPath);
byte[] bytes = new byte[fileStream.Length];
fileStream.Read (bytes,0,bytes.Length);
WWWForm form = new WWWForm();
form.AddField("frameCount", Time.frameCount.ToString());
form.AddBinaryData("fileUpload", bytes, "log_0.bak1.txt", "image/png");
WWW w = new WWW(screenShotURL, form);
yield return w;
if (!string.IsNullOrEmpty(w.error))
{
print(w.error);
}
else
{
print (w.text);
print("Finished Uploading Screenshot");
}
}
}
参考:http://php.net/manual/zh/
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