摘要:
using System.Collections.Generic; using UnityEngine; public class CrowAI : MonoBehaviour { //当前速度 public float speed = 10; public Vector3 velocity = Vector3.forward; private Vector3... 阅读全文
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Text06 : MonoBehaviour { void Start () { Dictionary dic = new Dictionary(); dic.Add(1, "... 阅读全文
摘要:
using System; using System.Collections; using System.Diagnostics; using UnityEngine; /// /// 装箱 拆箱 /// public class Text05 : MonoBehaviour { void Start () { int n = 10; object ... 阅读全文