摘要:
旧动画系统 using System.Collections; using System.Collections.Generic; using UnityEngine; public class Move : MonoBehaviour { // Start is called before the 阅读全文
摘要:
单例模式 代码 using System.Collections; using System.Collections.Generic; using UnityEngine; public class Singleton<T> where T : new ()//泛型约束 必须有无参的构造函数 { / 阅读全文