c++经典卡常

1.展开函数

如下代码:

void lowbit(int x)
{
	return x&(-x);
}
signed main()
{
	cout << lowbit(12345);
	return 0;
}

可展开为:

signed main()
{
	cout << 12345&(-12345);
	return 0;
}

2.“恐怖”优化

其实就是火车头:

#pragma GCC optimize(3)
#pragma GCC target("avx")
#pragma GCC optimize("Ofast")
#pragma GCC optimize("inline")
#pragma GCC optimize("-fgcse")
#pragma GCC optimize("-fgcse-lm")
#pragma GCC optimize("-fipa-sra")
#pragma GCC optimize("-ftree-pre")
#pragma GCC optimize("-ftree-vrp")
#pragma GCC optimize("-fpeephole2")
#pragma GCC optimize("-ffast-math")
#pragma GCC optimize("-fsched-spec")
#pragma GCC optimize("unroll-loops")
#pragma GCC optimize("-falign-jumps")
#pragma GCC optimize("-falign-loops")
#pragma GCC optimize("-falign-labels")
#pragma GCC optimize("-fdevirtualize")
#pragma GCC optimize("-fcaller-saves")
#pragma GCC optimize("-fcrossjumping")
#pragma GCC optimize("-fthread-jumps")
#pragma GCC optimize("-funroll-loops")
#pragma GCC optimize("-fwhole-program")
#pragma GCC optimize("-freorder-blocks")
#pragma GCC optimize("-fschedule-insns")
#pragma GCC optimize("inline-functions")
#pragma GCC optimize("-ftree-tail-merge")
#pragma GCC optimize("-fschedule-insns2")
#pragma GCC optimize("-fstrict-aliasing")
#pragma GCC optimize("-fstrict-overflow")
#pragma GCC optimize("-falign-functions")
#pragma GCC optimize("-fcse-skip-blocks")
#pragma GCC optimize("-fcse-follow-jumps")
#pragma GCC optimize("-fsched-interblock")
#pragma GCC optimize("-fpartial-inlining")
#pragma GCC optimize("no-stack-protector")
#pragma GCC optimize("-freorder-functions")
#pragma GCC optimize("-findirect-inlining")
#pragma GCC optimize("-fhoist-adjacent-loads")
#pragma GCC optimize("-frerun-cse-after-loop")
#pragma GCC optimize("inline-small-functions")
#pragma GCC optimize("-finline-small-functions")
#pragma GCC optimize("-ftree-switch-conversion")
#pragma GCC optimize("-foptimize-sibling-calls")
#pragma GCC optimize("-fexpensive-optimizations")
#pragma GCC optimize("-funsafe-loop-optimizations")
#pragma GCC optimize("inline-functions-called-once")
#pragma GCC optimize("-fdelete-null-pointer-checks")
#pragma GCC optimize(2)

在代码前加入这些语句就会让你的程序变得更快(当然,在洛谷,CCF评测机不能使用)!

3.祖传快读

using namespace std; 下面加入这些语句。

namespace fast_IO {
#define FASTIO
#define IOSIZE 100000
	char ibuf[IOSIZE], obuf[IOSIZE];
	char *p1 = ibuf, *p2 = ibuf, *p3 = obuf;
#ifdef ONLINE_JUDGE
#define getchar() ((p1==p2)and(p2=(p1=ibuf)+fread(ibuf,1,IOSIZE,stdin),p1==p2)?(EOF):(*p1++))
#define putchar(x) ((p3==obuf+IOSIZE)&&(fwrite(obuf,p3-obuf,1,stdout),p3=obuf),*p3++=x)
#endif//fread in OJ, stdio in local
	
#define isdigit(ch) (ch>47&&ch<58)
#define isspace(ch) (ch<33)
	template<typename T> inline T read() {
		T s = 0;
		int w = 1;
		char ch;
		while (ch = getchar(), !isdigit(ch) and (ch != EOF)) if (ch == '-') w = -1;
		if (ch == EOF) return false;
		while (isdigit(ch)) s = s * 10 + ch - 48, ch = getchar();
		return s * w;
	}
	template<typename T> inline bool read(T &s) {
		s = 0;
		int w = 1;
		char ch;
		while (ch = getchar(), !isdigit(ch) and (ch != EOF)) if (ch == '-') w = -1;
		if (ch == EOF) return false;
		while (isdigit(ch)) s = s * 10 + ch - 48, ch = getchar();
		return s *= w, true;
	}
	inline bool read(char &s) {
		while (s = getchar(), isspace(s));
		return true;
	}
	inline bool read(char *s) {
		char ch;
		while (ch = getchar(), isspace(ch));
		if (ch == EOF) return false;
		while (!isspace(ch)) *s++ = ch, ch = getchar();
		*s = '\000';
		return true;
	}
	template<typename T> inline void print(T x) {
		if (x < 0) putchar('-'), x = -x;
		if (x > 9) print(x / 10);
		putchar(x % 10 + 48);
	}
	inline void print(char x) {
		putchar(x);
	}
	inline void print(char *x) {
		while (*x) putchar(*x++);
	}
	inline void print(const char *x) {
		for (int i = 0; x[i]; ++i) putchar(x[i]);
	}
	inline bool read(std::string& s) {
		s = "";
		char ch;
		while (ch = getchar(), isspace(ch));
		if (ch == EOF) return false;
		while (!isspace(ch)) s += ch, ch = getchar();
		return true;
	}
	inline void print(std::string x) {
		for (int i = 0, n = x.size(); i < n; ++i)
			putchar(x[i]);
	}
	template<typename T, typename... T1> inline int read(T& a, T1&... other) {
		return read(a) + read(other...);
	}
	template<typename T, typename... T1> inline void print(T a, T1... other) {
		print(a);
		print(other...);
	}
	
	struct Fast_IO {
		~Fast_IO() {
			fwrite(obuf, p3 - obuf, 1, stdout);
		}
	} io;
	template<typename T> Fast_IO& operator >> (Fast_IO &io, T &b) {
		return read(b), io;
	}
	template<typename T> Fast_IO& operator << (Fast_IO &io, T b) {
		return print(b), io;
	}
#define cout io
#define cin io
#define endl '\n'
}
using namespace fast_IO;

然后读入时只需要正常的 cin 就行了(开心的是它所有类型的变量读入和输出都支持!!)。

posted @ 2025-02-27 18:13  林晋堃  阅读(372)  评论(0)    收藏  举报