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http://www.2cto.com/kf/201701/591817.html
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posted @ 2017-05-27 19:33
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LuaBind http://www.rasterbar.com/products/luabind.html http://blog.sina.com.cn/s/blog_646817c00100gk99.html 支持函数重载 LuaBridge https://github.com/vinnie
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posted @ 2017-05-21 14:07
lilei9110
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https://www.zhihu.com/question/22345285
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posted @ 2017-05-12 10:23
lilei9110
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官方说明: http://www.lua.org/manual/5.3/readme.html 在Windows下编译Lua动态链接库的注意事项: 1. 创建一个空的DLL项目; 2. 将src文件夹下的文件导入工程; 3. 把lua.c和luac.c两个文件从工程中移除,这两个文件分别是解释器和编
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posted @ 2017-05-07 18:51
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问题描述: C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): warning MSB8012: TargetPath(C:\Users\ZhangZhengzhen\Documen
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posted @ 2017-04-29 21:06
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http://www.cnblogs.com/hazir/p/c_setjmp_longjmp.html
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posted @ 2017-04-27 17:20
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http://blog.codingnow.com/2015/05/lua_c_api.html http://blog.csdn.net/oilcode/article/details/51086147 https://www.lua.org/manual/5.3/ https://cloudwu
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posted @ 2017-04-26 19:10
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https://www.facebook.com/savanna.blade/ https://www.instagram.com/savanna_blade/
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posted @ 2017-04-21 19:19
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https://studio.zerobrane.com/doc-api-auto-complete
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posted @ 2017-04-21 18:11
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http://answers.unity3d.com/questions/1162779/unity-5-transparent-terrain-shader.html http://answers.unity3d.com/questions/1077032/terrain-transparency
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posted @ 2017-04-19 16:09
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http://blog.csdn.net/butwang/article/details/8924999
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posted @ 2017-04-18 16:32
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https://github.com/apreiml/genieutils/blob/master/doc/scx_format.txt http://steamcommunity.com/app/221380/discussions/2/558755529754299542/ http://aok
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posted @ 2017-03-17 15:52
lilei9110
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法线贴图 http://www.nvidia.com/object/real-time-normal-map-dxt-compression.html http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-13-normal-m
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posted @ 2017-03-16 16:59
lilei9110
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http://www.cnblogs.com/gdev/archive/2012/08/22/lua-performance-tips-1.html
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posted @ 2017-03-11 14:21
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https://github.com/pybee/Python-Apple-support https://github.com/kivy/python-for-android
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posted @ 2017-03-10 22:31
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https://wiki.python.org/moin/PyQt/Binding%20widget%20properties%20to%20Python%20variables
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posted @ 2017-03-10 21:51
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保护成员:以一个下划线开头。Python不会做特殊处理 私有成员:以两个下划线开头。Python会做mangling
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posted @ 2017-03-10 13:49
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https://github.com/pangweiwei/slua/wiki/中文帮助
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posted @ 2017-03-09 19:27
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http://luaforge.net/projects/luainterface/ https://github.com/Tencent/xLua
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posted @ 2017-03-09 17:34
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文档 https://docs.python.org/3/extending/index.html https://www.codeproject.com/articles/11805/embedding-python-in-c-c-part-i https://www.codeproject.co
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posted @ 2017-03-02 13:47
lilei9110
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http://www.vtk.org/download/
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posted @ 2017-03-02 10:35
lilei9110
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官方教程 https://cmake.org/cmake-tutorial/ http://www.jianshu.com/p/bbf68f9ddffa http://www.cnblogs.com/coderfenghc/archive/2013/01/20/2846621.html 第三方教程
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posted @ 2017-03-01 14:29
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http://stackoverflow.com/questions/1176136/convert-string-to-python-class-object
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posted @ 2017-02-28 16:45
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https://msdn.microsoft.com/en-us/library/bb165951.aspx https://msdn.microsoft.com/en-us/library/dd393573.aspx
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lilei9110
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https://docs.python.org/3/c-api/
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posted @ 2017-02-26 17:05
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http://wowjjc.duowan.com/1603/322049699106_12.html
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posted @ 2017-02-26 16:54
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http://idea.lanyus.com/
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posted @ 2017-02-26 09:24
lilei9110
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Mac PyCharm > Preferences... > Project Interpreter > Python Interpreters Windows File->Default Settings...->Project Interpreter
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posted @ 2017-02-23 14:21
lilei9110
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https://wiki.python.org/moin/PythonGames
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posted @ 2017-02-17 15:30
lilei9110
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http://scratchdisk.com/posts/operator-overloading
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posted @ 2017-02-13 14:37
lilei9110
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https://github.com/uglide/RedisDesktopManager
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posted @ 2017-02-10 14:16
lilei9110
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https://bitbucket.org/Unity-Technologies/ui/
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posted @ 2017-02-07 11:25
lilei9110
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https://technotales.wordpress.com/2009/06/07/spidermonkey-introduction/ https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/JSAPI_U
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posted @ 2017-02-06 13:29
lilei9110
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https://learnopengl-cn.readthedocs.io/zh/latest/04%20Advanced%20OpenGL/08%20Advanced%20GLSL/
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posted @ 2017-02-06 10:16
lilei9110
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Wiki https://en.wikipedia.org/wiki/.MDX 教程 http://www.ou99.com/article-25996-1.html http://blog.csdn.net/m9551/article/details/7074819 工具 https://www.
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lilei9110
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https://kangax.github.io/compat-table/es6/
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posted @ 2017-02-04 13:36
lilei9110
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https://www.athissa.com/home
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posted @ 2017-02-03 18:47
lilei9110
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https://gamedevcoder.wordpress.com/2011/04/11/light-pre-pass-vs-deferred-renderer-part-1/ http://frictionalgames.blogspot.hk/2010/10/tech-feature-pre-
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posted @ 2017-02-03 10:48
lilei9110
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1. IDE 2. Local Debugging & Remote Debugging 3. Profiling
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posted @ 2017-01-25 15:39
lilei9110
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