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cython --embed -o hello.c hello.pygcc hello.c -o hello -I /Library/Frameworks/Python.framework/Versions/3.6/include/python3.6m -L /Library/Frameworks/
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posted @ 2018-10-12 11:49
lilei9110
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https://github.com/realitix/vulkan https://github.com/swistakm/pyimgui https://wxpython.org
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posted @ 2018-10-12 11:13
lilei9110
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https://kivy.org/
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posted @ 2018-10-11 14:50
lilei9110
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http://www.pyzo.org/speed.html http://cython.org
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posted @ 2018-10-10 11:05
lilei9110
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http://blog.psjay.com/posts/git-revert-merge-commit
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posted @ 2018-10-10 10:51
lilei9110
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https://www.wxwidgets.org/docs/tutorials/ http://zetcode.com/gui/wxwidgets/ https://docs.wxwidgets.org/3.1/page_samples.html
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posted @ 2018-09-30 10:18
lilei9110
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https://github.com/ata4/disunity http://devxdevelopment.com/UnityUnpacker 链接:https://pan.baidu.com/s/149zZoFrCMWd5ilpqXlviWQ 密码:zlp4 https://www.jians
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posted @ 2018-09-29 11:17
lilei9110
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https://blog.lextudio.com/the-story-about-net-cross-platform-ui-frameworks-dd4a9433d0ea
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posted @ 2018-09-20 16:01
lilei9110
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https://github.com/zwcloud/ImGui https://github.com/ocornut/imgui https://usingcpp.wordpress.com/2016/12/10/vulkan-with-wxwidgets/
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posted @ 2018-09-18 18:46
lilei9110
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UnityCG.cginc有一个叫ShadeVertexLightsFull的函数可以用来计算顶点光照。 源码如下: // Used in Vertex pass: Calculates diffuse lighting from lightCount lights. Specifying true
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posted @ 2018-09-18 16:43
lilei9110
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~/.bash_profile 可以添加常用的一些命令别名alias unity="open -n /Applications/Unity/Unity.app"
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posted @ 2018-09-14 10:36
lilei9110
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https://github.com/KhronosGroup/Khronosdotorg/blob/master/api/vulkan/resources.md Intel API without Secrets https://vulkan-tutorial.com/ https://githu
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posted @ 2018-09-02 21:37
lilei9110
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https://gist.github.com/smkplus/2a5899bf415e2b6bf6a59726bb1ae2ec
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posted @ 2018-08-23 16:07
lilei9110
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http://gad.qq.com/article/detail/32731 Forward Rendering Deferred Rendering
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posted @ 2018-08-21 11:40
lilei9110
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官方主页 https://github.com/isukces/cs2php 快速开始 http://www.cs2php.com/how-to-begin.htm#.W2rBhC2B3mI 如何在Visual Studio for Mac里加Package https://docs.microso
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posted @ 2018-08-08 18:40
lilei9110
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public enum ZTest { Always = 0, Less = 2, Equal = 3, LEqual = 4, GEqual = 5, }
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posted @ 2018-08-07 20:09
lilei9110
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官网 https://github.com/peachpiecompiler/peachpie 非官方简介 https://blog.csdn.net/sD7O95O/article/details/80970837 官方教程 https://www.peachpie.io/2018/04/pack
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posted @ 2018-08-04 14:54
lilei9110
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https://www.easyx.cn/samples/View.aspx?id=159
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posted @ 2018-08-03 15:24
lilei9110
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https://www.cnblogs.com/SChivas/p/7881515.html https://blog.csdn.net/mobilebbki399/article/details/78444375?locationNum=7&fps=1 https://blog.csdn.net/
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posted @ 2018-07-07 14:33
lilei9110
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https://blog.csdn.net/hitwhylz/article/details/23089415
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posted @ 2018-06-28 19:10
lilei9110
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https://www.redblobgames.com/pathfinding/grids/graphs.html https://www.redblobgames.com/pathfinding/grids/algorithms.html
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posted @ 2018-06-27 19:07
lilei9110
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https://answers.unity.com/questions/227141/automatically-duplicate-animation-from-imported-fi.html
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posted @ 2018-06-25 14:07
lilei9110
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原文地址:http://www.cnblogs.com/pcchinadreamfly/archive/2012/04/26/2471317.html参考地址:http://blog.csdn.net/wuhuiran/article/details/2639800上面两者谁转载了谁(再或者源头在别
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posted @ 2018-06-24 19:26
lilei9110
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http://www.spritelamp.com/
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posted @ 2018-06-15 17:14
lilei9110
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http://jetbrains.license.laucyun.com (Lower of 2017.3) http://13.112.247.119:8000 (All version, especially 2018.1.4) http://jetbrains.license.laucyun.
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posted @ 2018-06-14 14:04
lilei9110
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wxWidgets & wxAUI
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posted @ 2018-06-03 09:43
lilei9110
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Android Studio的Android SDK的安装路径 /Users/XXX/Library/Android/sdk/ nox_adb.exe connect 127.0.0.1:62001 858906469 genymotion android andy
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posted @ 2018-05-23 21:01
lilei9110
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https://docs.unity3d.com/Manual/UsingDLL.html
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posted @ 2018-04-23 17:35
lilei9110
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1、右值引用变量是个左值,把一个右值引用参数继续传递给其他函数调用时,需要使用std::forward否则会按照左值匹配 2、const T和T const在匹配模板参数的时候是相同的,而const T*和T* const是不同的
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posted @ 2018-03-17 18:53
lilei9110
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https://m.baidu.com/paw/c/www.360doc.cn/mip/504811045.html
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posted @ 2018-03-06 10:09
lilei9110
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http://blog.csdn.net/qq_27093465/article/details/52207135 http://blog.csdn.net/qq_27093465/article/details/52207152 hash()和indexFor()详解 https://blog.c
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posted @ 2018-02-22 22:58
lilei9110
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https://blogs.unity3d.com/2012/03/23/shadowgun-optimizing-for-mobile-sample-level/
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posted @ 2018-02-11 10:38
lilei9110
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https://jingyan.baidu.com/article/6f2f55a144bbe2b5b93e6cc9.html
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posted @ 2018-01-22 13:43
lilei9110
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https://forum.unity.com/threads/timeline-events.479400/
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posted @ 2018-01-11 11:39
lilei9110
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http://blog.csdn.net/huang9012/article/details/44308881
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posted @ 2018-01-04 12:02
lilei9110
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http://www.pcauto.com.cn/drivers/527/5270099.html http://www.xcar.com.cn/bbs/viewthread.php?tid=17526845
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posted @ 2017-12-26 14:25
lilei9110
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https://support.unity3d.com/hc/en-us/articles/208380753-Shaders-are-pink-when-loaded-from-an-AssetBundle
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posted @ 2017-12-18 14:02
lilei9110
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http://docs.cocos.com/creator/manual/zh/scripting/class.html
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posted @ 2017-12-17 12:52
lilei9110
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https://gist.github.com/unitycoder
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posted @ 2017-12-11 16:57
lilei9110
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https://forum.unity.com/threads/free-script-particle-systems-in-ui-screen-space-overlay.406862/
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posted @ 2017-12-05 19:11
lilei9110
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