基于ASP.NET MVC3 Razor的模块化/插件式架构实现

本文主要探讨了一种基于ASP.NET MVC3 Razor的模块化(Plugin)/插件(plugin)式架构的实现方法。本文借鉴了《Compile your asp.net mvc Razor views into a seperate dll》作者提供的方法。

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敬请注意。其实ASP.NET MVC的模块化(Plugin)/插件(plugin)式架构讨论的很多,但基于Razor视图引擎的很少(如:MVC2插件架构例子都是基于WebForm的,MVCContrib Portable Areas也是,还有这个Plugin架构)。要么就是非常复杂非常重量级的框架,例如Orchard CMS的模块化做的很好,可惜太重量级了,也没独立的模块可以剥离出来。所以我们追寻的是简单的基于ASP.NET MVC3 Razor的模块化(Plugin)/插件(plugin)式架构的实现方法。本文最后实现的项目结构如下图:(插件都放到~/Plugin目录下,按功能划分模块,每个模块都有M,V,C)

3-5-2012 5-07-19 PM

其中,业务模块(class library project)包含其所有的视图、控制器等,模型可以放在里面也可以单独放一个project。主web项目没有引用业务模块,业务模块会编译到主web项目的~/plugin目录下面(注意:不是bin目录),然后当web应用启动的时候自动加载plugin目录下面的模块。最后运行起来的效果如下图:

3-6-2012 10-28-51 AM

其中红色的区域都是plugin进去的,那个tab的标题plugin到母版页的主菜单,tab内容也来自plugin。下面说说如何实现这样的ASP.NET MVC插件式plugin架构(模块化架构)。

实现的难点在动态加载UI视图(*.cshtml, _layout.cshtml, _viewStart.cshtml)

废话少说,直入要害。基于ASP.NET MVC3 Razor的编译发生在两个层面:

  • 控制器(Controller), 模型(Models),和其它所有的C#代码等有msbuild(或者VisualStudio)编译到bin目录下的程序集(assembly)
  • 视图(*.aspx, *.cshtml)由ASP.NET在运行时动态编译。当一个Razor视图(*.cshtml)显示前,Razor视图引擎调用BuildManager把视图(*.cshtml)编译到动态程序集assembly,然后使用Activator.CreateInstance来实例化新编译出来的对象,最后显示出来。如果视图(*.cshtml)用到@model绑定model,那么还会自动加载bin或者GAC里面的Model。

所以如果我们要动态加载插件(plugin),用反射bin目录下的程序集(assembly)的方法很容易搞定上面的第一部分(C#代码的部分),但UI视图的部分(上面第二部分)(特别是*.cshtml, 母版_layout.cshtml, 基视图_viewStart.cshtml)就比较难搞定。而且每次报错都是一样的,那就是Controller找不到相应的视图View,基本不知所云而且根本不是要点:view …. or its master was not found or no view engine supports the searched locations. The following locations were searched: …,因此要搞定UI视图的部分(上面第二部分)(特别是*.cshtml, 母版_layout.cshtml, 基视图_viewStart.cshtml),就需要自己动手了,基本原理是:

  • 重载RazorBuildProvider,用来动态编译视图
  • 实现一个自定义VirtualPathProvider,从虚拟路径自定义判断读取资源(从插件中加载资源),如果要使用编译的视图就返回编译的VirtualFile
  • 实现一个容器Dictionary保存已编译的视图和虚拟路径,例如path <~/views/team/index.cshtml> type <Area.Module2.Views.Team._Page_Views_Team_Index_cshtml>,或者path <~/views/_viewstart.cshtml> type <Area.Module1.Views._Page_Views__ViewStart_cshtml>

代码:自定义VirtualPathProvider,从虚拟路径自定义判断读取资源(从插件中加载资源),如果要使用编译的视图就返回编译的VirtualFile

   1: using System;
   2: using System.Collections.Generic;
   3: using System.Linq;
   4: using System.Reflection;
   5: using System.Web.Caching;
   6: using System.Web.Hosting;
   7: using System.Web.WebPages;
   8:  
   9: namespace Common.Framework
  10: {
  11:     public class CompiledVirtualPathProvider: VirtualPathProvider
  12:     {
  13:         /// <summary>
  14:         /// Gets a value that indicates whether a file exists in the virtual file system.
  15:         /// </summary>
  16:         /// <returns>
  17:         /// true if the file exists in the virtual file system; otherwise, false.
  18:         /// </returns>
  19:         /// <param name="virtualPath">The path to the virtual file.</param>
  20:         public override bool FileExists(string virtualPath)
  21:         {
  22:             return
  23:                 GetCompiledType(virtualPath) != null 
  24:                 || Previous.FileExists(virtualPath);
  25:         }
  26:  
  27:         public Type GetCompiledType(string virtualPath)
  28:         {
  29:             return ApplicationPartRegistry.Instance.GetCompiledType(virtualPath);
  30:         }
  31:  
  32:         /// <summary>
  33:         /// Gets a virtual file from the virtual file system.
  34:         /// </summary>
  35:         /// <returns>
  36:         /// A descendent of the <see cref="T:System.Web.Hosting.VirtualFile"/> class that represents a file in the virtual file system.
  37:         /// </returns>
  38:         /// <param name="virtualPath">The path to the virtual file.</param>
  39:         public override VirtualFile GetFile(string virtualPath)
  40:         {
  41:             if (Previous.FileExists(virtualPath))
  42:             {
  43:                 return Previous.GetFile(virtualPath);
  44:             }
  45:             var compiledType = GetCompiledType(virtualPath);
  46:             if (compiledType != null)
  47:             {
  48:                 return new CompiledVirtualFile(virtualPath, compiledType);
  49:             }
  50:             return null;
  51:         }
  52:  
  53:         public override System.Web.Caching.CacheDependency GetCacheDependency(string virtualPath, System.Collections.IEnumerable virtualPathDependencies, DateTime utcStart)
  54:         {
  55:             if (virtualPathDependencies == null)
  56:                 return Previous.GetCacheDependency(virtualPath, virtualPathDependencies, utcStart);
  57:  
  58:             return Previous.GetCacheDependency(virtualPath, 
  59:                     from vp in virtualPathDependencies.Cast<string>()
  60:                     where GetCompiledType(vp) == null
  61:                     select vp
  62:                   , utcStart);
  63:         }
  64:  
  65:     }
  66: }

代码:容器Dictionary保存已编译的视图和虚拟路径,例如path <~/views/team/index.cshtml> type <Area.Module2.Views.Team._Page_Views_Team_Index_cshtml>,路径注册以后,会从容器库全局搜索所有注册过的视图,也就是说即使你视图引用的_layout.cshtml和_viewStart.cshtml在其他的Class library project照样可以找到。

   1: using System;
   2: using System.Collections.Generic;
   3: using System.Diagnostics;
   4: using System.Linq;
   5: using System.Reflection;
   6: using System.Web;
   7: using System.Web.WebPages;
   8:  
   9: namespace Common.Framework
  10: {
  11:     public class DictionaryBasedApplicationPartRegistry : IApplicationPartRegistry
  12:     {
  13:         private static readonly Type webPageType = typeof(WebPageRenderingBase); 
  14:         private readonly Dictionary<string, Type> registeredPaths = new Dictionary<string, Type>();
  15:  
  16:         /// <summary>
  17:         /// 
  18:         /// </summary>
  19:         /// <param name="virtualPath"></param>
  20:         /// <returns></returns>
  21:         public virtual Type GetCompiledType(string virtualPath)
  22:         {
  23:             if (virtualPath == null) throw new ArgumentNullException("virtualPath");
  24:  
  25:             //Debug.WriteLine(String.Format("---GetCompiledType : virtualPath <{0}>", virtualPath));
  26:  
  27:             if (virtualPath.StartsWith("/"))
  28:                 virtualPath = VirtualPathUtility.ToAppRelative(virtualPath);
  29:             if (!virtualPath.StartsWith("~"))
  30:                 virtualPath = !virtualPath.StartsWith("/") ? "~/" + virtualPath : "~" + virtualPath;
  31:             virtualPath = virtualPath.ToLower();
  32:             return registeredPaths.ContainsKey(virtualPath)
  33:                        ? registeredPaths[virtualPath]
  34:                        : null;
  35:         }
  36:  
  37:         public void Register(Assembly applicationPart)
  38:         {
  39:             ((IApplicationPartRegistry)this).Register(applicationPart, null);
  40:         }
  41:  
  42:         public virtual void Register(Assembly applicationPart, string rootVirtualPath)
  43:         {
  44:             //Debug.WriteLine(String.Format("---Register assembly <{0}>, path <{1}>", applicationPart.FullName, rootVirtualPath));
  45:  
  46:             foreach (var type in applicationPart.GetTypes().Where(type => type.IsSubclassOf(webPageType)))
  47:             {
  48:                 //Debug.WriteLine(String.Format("-----Register type <{0}>, path <{1}>", type.FullName, rootVirtualPath));
  49:  
  50:                 ((IApplicationPartRegistry)this).RegisterWebPage(type, rootVirtualPath);
  51:             }
  52:         }
  53:  
  54:         public void RegisterWebPage(Type type)
  55:         {
  56:             ((IApplicationPartRegistry)this).RegisterWebPage(type, string.Empty);
  57:         }
  58:  
  59:         public virtual void RegisterWebPage(Type type, string rootVirtualPath)
  60:         {
  61:             var attribute = type.GetCustomAttributes(typeof(PageVirtualPathAttribute), false).Cast<PageVirtualPathAttribute>().SingleOrDefault<PageVirtualPathAttribute>();
  62:             if (attribute != null)
  63:             {
  64:                 var rootRelativeVirtualPath = GetRootRelativeVirtualPath(rootVirtualPath ?? "", attribute.VirtualPath);
  65:  
  66:                 //Debug.WriteLine(String.Format("---Register path/type : path <{0}> type <{1}>", rootRelativeVirtualPath.ToLower(),
  67:                 //                              type.FullName));
  68:                 registeredPaths[rootRelativeVirtualPath.ToLower()] = type;
  69:             }
  70:         }
  71:  
  72:         static string GetRootRelativeVirtualPath(string rootVirtualPath, string pageVirtualPath)
  73:         {
  74:             string relativePath = pageVirtualPath;
  75:             if (relativePath.StartsWith("~/", StringComparison.Ordinal))
  76:             {
  77:                 relativePath = relativePath.Substring(2);
  78:             }
  79:             if (!rootVirtualPath.EndsWith("/", StringComparison.OrdinalIgnoreCase))
  80:             {
  81:                 rootVirtualPath = rootVirtualPath + "/";
  82:             }
  83:             relativePath = VirtualPathUtility.Combine(rootVirtualPath, relativePath);
  84:             if (!relativePath.StartsWith("~"))
  85:             {
  86:                 return !relativePath.StartsWith("/") ? "~/" + relativePath : "~" + relativePath;
  87:             }
  88:             return relativePath;
  89:         }
  90:     }
  91: }

下面的代码很关键,用PreApplicationStartMethod关键字(.NET 4.0开始支持)使得代码在Application_Start之前执行。

有关[assembly: PreApplicationStartMethod(typeof(SomeClassLib.Initializer), "Initialize")]详细信息请参考这个页面这个页面

   1: using System.Web;
   2: using System.Web.Compilation;
   3: using System.Web.Hosting;
   4: using Common.Framework;
   5: using Common.PrecompiledViews;
   6:  
   7: [assembly: PreApplicationStartMethod(typeof(PreApplicationStartCode), "Start")]
   8:  
   9: namespace Common.Framework
  10: {
  11:     public static class PreApplicationStartCode
  12:     {
  13:         private static bool _startWasCalled;
  14:  
  15:         public static void Start()
  16:         {
  17:             if (_startWasCalled)
  18:             {
  19:                 return;
  20:             }
  21:             _startWasCalled = true;
  22:  
  23:             //Register virtual paths
  24:             HostingEnvironment.RegisterVirtualPathProvider(new CompiledVirtualPathProvider());
  25:  
  26:             //Load Plugin Folder, 
  27:             PluginLoader.Initialize();
  28:         }
  29:     }
  30: }

代码:PluginLoader,加载plugin目录里面的东东(assembly和module配置文件)

   1: using System;
   2: using System.Collections.Generic;
   3: using System.IO;
   4: using System.Linq;
   5: using System.Reflection;
   6: using System.Text;
   7: using System.Threading;
   8: using System.Web;
   9: using System.Web.Compilation;
  10: using System.Web.Hosting;
  11: using Common.Framework;
  12: using Common.PrecompiledViews;
  13:  
  14: //[assembly: PreApplicationStartMethod(typeof(PluginLoader), "Initialize")]
  15:  
  16: namespace Common.PrecompiledViews
  17: {
  18:     public class PluginLoader
  19:     {
  20:         public static void Initialize(string folder = "~/Plugin")
  21:         {
  22:             LoadAssemblies(folder);
  23:             LoadConfig(folder);
  24:         }
  25:  
  26:         private static void LoadConfig(string folder, string defaultConfigName="*.config")
  27:         {
  28:             var directory = new DirectoryInfo(HostingEnvironment.MapPath(folder));
  29:             var configFiles = directory.GetFiles(defaultConfigName, SearchOption.AllDirectories).ToList();
  30:             if (configFiles.Count == 0) return;
  31:  
  32:             foreach (var configFile in configFiles.OrderBy(s => s.Name))
  33:             {
  34:                 ModuleConfigContainer.Register(new ModuleConfiguration(configFile.FullName));
  35:             }
  36:         }
  37:  
  38:         private static void LoadAssemblies(string folder)
  39:         {
  40:             var directory = new DirectoryInfo(HostingEnvironment.MapPath(folder));
  41:             var binFiles = directory.GetFiles("*.dll", SearchOption.AllDirectories).ToList();
  42:             if (binFiles.Count == 0) return;
  43:  
  44:             foreach (var plug in binFiles)
  45:             {
  46:                 //running in full trust
  47:                 //************
  48:                 //if (GetCurrentTrustLevel() != AspNetHostingPermissionLevel.Unrestricted)
  49:                 //set in web.config, probing to plugin\temp and copy all to that folder
  50:                 //************************
  51:                 var shadowCopyPlugFolder = new DirectoryInfo(AppDomain.CurrentDomain.DynamicDirectory);
  52:                 var shadowCopiedPlug = new FileInfo(Path.Combine(shadowCopyPlugFolder.FullName, plug.Name));
  53:                 File.Copy(plug.FullName, shadowCopiedPlug.FullName, true); //TODO: Exception handling here...
  54:                 var shadowCopiedAssembly = Assembly.Load(AssemblyName.GetAssemblyName(shadowCopiedPlug.FullName));
  55:  
  56:                 //add the reference to the build manager
  57:                 BuildManager.AddReferencedAssembly(shadowCopiedAssembly);
  58:             }
  59:         }
  60:  
  61:         //private static AspNetHostingPermissionLevel GetCurrentTrustLevel()
  62:         //{
  63:         //    foreach (AspNetHostingPermissionLevel trustLevel in
  64:         //        new AspNetHostingPermissionLevel[]
  65:         //            {
  66:         //                AspNetHostingPermissionLevel.Unrestricted,
  67:         //                AspNetHostingPermissionLevel.High,
  68:         //                AspNetHostingPermissionLevel.Medium,
  69:         //                AspNetHostingPermissionLevel.Low,
  70:         //                AspNetHostingPermissionLevel.Minimal
  71:         //            })
  72:         //    {
  73:         //        try
  74:         //        {
  75:         //            new AspNetHostingPermission(trustLevel).Demand();
  76:         //        }
  77:         //        catch (System.Security.SecurityException)
  78:         //        {
  79:         //            continue;
  80:         //        }
  81:  
  82:         //        return trustLevel;
  83:         //    }
  84:  
  85:         //    return AspNetHostingPermissionLevel.None;
  86:         //}
  87:  
  88:     }
  89: }

此外,使用SingleFileGenerator的优点是性能提升,缺点是修改了视图就要重新编译。

如何让ASP.NET加载BIN目录之外的路径的Assembly

我们把各个模块编译出来的assembly和各个模块的配置文件自动放到一个bin平级的plugin目录,然后web应用启动的时候自动扫描这个plugin目录并加载各个模块plugin,这个怎么做到的?大家也许知道,ASP.NET只允许读取Bin目录下的assbmely,不可以读取其他路径,包括Bin\abc等,即使在web.config这样配置probing也不行:(不信你可以试一下)

   1: <configuration> Element
   2:   <runtime> Element
   3:     <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
   4:       <probing privatePath="bin;bin\abc;plugin;"/>
   5:     </assemblyBinding>
   6:    </runtime>
   7: </configuration>

这个和TrustLevel有关,在Full Trust的情况下,可以这样读取非Bin目录下的assembly:

首先在和Bib平级的地方建一个目录Plugin,然后在模块class library project的属性里面加一个postBuildEvent,就是说在编译完成以后把模块的assbmely自动拷贝到主web项目的plugin目录:

   1: copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)ModularWebApplication\Plugin\"
   2: copy /Y "$(TargetDir)$(ProjectName).config" "$(SolutionDir)ModularWebApplication\Plugin\"
   3:  

然后用下面的代码加载Plugin目录下的assembly:(只看LoadAssembly那一段)

   1: using System;
   2: using System.Collections.Generic;
   3: using System.IO;
   4: using System.Linq;
   5: using System.Reflection;
   6: using System.Text;
   7: using System.Threading;
   8: using System.Web;
   9: using System.Web.Compilation;
  10: using System.Web.Hosting;
  11: using Common.Framework;
  12: using Common.PrecompiledViews;
  13:  
  14: //[assembly: PreApplicationStartMethod(typeof(PluginLoader), "Initialize")]
  15:  
  16: namespace Common.PrecompiledViews
  17: {
  18:     public class PluginLoader
  19:     {
  20:         public static void Initialize(string folder = "~/Plugin")
  21:         {
  22:             LoadAssemblies(folder);
  23:             LoadConfig(folder);
  24:         }
  25:  
  26:         private static void LoadConfig(string folder, string defaultConfigName="*.config")
  27:         {
  28:             var directory = new DirectoryInfo(HostingEnvironment.MapPath(folder));
  29:             var configFiles = directory.GetFiles(defaultConfigName, SearchOption.AllDirectories).ToList();
  30:             if (configFiles.Count == 0) return;
  31:  
  32:             foreach (var configFile in configFiles.OrderBy(s => s.Name))
  33:             {
  34:                 ModuleConfigContainer.Register(new ModuleConfiguration(configFile.FullName));
  35:             }
  36:         }
  37:  
  38:         private static void LoadAssemblies(string folder)
  39:         {
  40:             var directory = new DirectoryInfo(HostingEnvironment.MapPath(folder));
  41:             var binFiles = directory.GetFiles("*.dll", SearchOption.AllDirectories).ToList();
  42:             if (binFiles.Count == 0) return;
  43:  
  44:             foreach (var plug in binFiles)
  45:             {
  46:                 //running in full trust
  47:                 //************
  48:                 //if (GetCurrentTrustLevel() != AspNetHostingPermissionLevel.Unrestricted)
  49:                 //set in web.config, probing to plugin\temp and copy all to that folder
  50:                 //************************
  51:                 var shadowCopyPlugFolder = new DirectoryInfo(AppDomain.CurrentDomain.DynamicDirectory);
  52:                 var shadowCopiedPlug = new FileInfo(Path.Combine(shadowCopyPlugFolder.FullName, plug.Name));
  53:                 File.Copy(plug.FullName, shadowCopiedPlug.FullName, true); //TODO: Exception handling here...
  54:                 var shadowCopiedAssembly = Assembly.Load(AssemblyName.GetAssemblyName(shadowCopiedPlug.FullName));
  55:  
  56:                 //add the reference to the build manager
  57:                 BuildManager.AddReferencedAssembly(shadowCopiedAssembly);
  58:             }
  59:         }
  60:  
  61:         //private static AspNetHostingPermissionLevel GetCurrentTrustLevel()
  62:         //{
  63:         //    foreach (AspNetHostingPermissionLevel trustLevel in
  64:         //        new AspNetHostingPermissionLevel[]
  65:         //            {
  66:         //                AspNetHostingPermissionLevel.Unrestricted,
  67:         //                AspNetHostingPermissionLevel.High,
  68:         //                AspNetHostingPermissionLevel.Medium,
  69:         //                AspNetHostingPermissionLevel.Low,
  70:         //                AspNetHostingPermissionLevel.Minimal
  71:         //            })
  72:         //    {
  73:         //        try
  74:         //        {
  75:         //            new AspNetHostingPermission(trustLevel).Demand();
  76:         //        }
  77:         //        catch (System.Security.SecurityException)
  78:         //        {
  79:         //            continue;
  80:         //        }
  81:  
  82:         //        return trustLevel;
  83:         //    }
  84:  
  85:         //    return AspNetHostingPermissionLevel.None;
  86:         //}
  87:  
  88:     }
  89: }

如果不是Full Trust,例如Medium Trust的情况下参考这个帖子《Developing-a-plugin-framework-in-ASPNET-with-medium-trust》。

如何在_layout.cshtml的主菜单注入plugin的菜单

在母版页_layout.cshtml有个主菜单,一般是这样写的:

   1: <ul>
   2:    <li>@Html.ActionLink("Home", "Index", "Home")</li>
   3:    <li>@Html.ActionLink("About", "About", "Home")</li>
   4:    <li>@Html.ActionLink("Team", "Index", "Team")</li>
   5: </ul>

现在我们如何实现从模块插入plugin到这个主菜单呢?这个有点难。因为大家知道,_layout.cshml母版没有controller。怎么实现呢?方法是用controller基类,让所有controller继承自这个基类。然后在基类里面,读取plugin目录里面的配置文件,获取所有模块需要插入的主菜单项,然后放入viewBag,这样在_Layout.cshtml就可以获取viewBag,类似这样:

   1: <ul>
   2:    @foreach (MainMenuItemModel entry in ViewBag.MainMenuItems)
   3:     {
   4:         <li>@Html.ActionLink(entry.Text, 
   5:                entry.ActionName, 
   6:                 entry.ControllerName)</li>
   7:     }
   8: </ul>

代码:基类Controller,读取plugin目录里面的配置文件,获取所有模块需要插入的主菜单项,然后放入viewBag

   1: using System;
   2: using System.Collections;
   3: using System.Collections.Generic;
   4: using System.ComponentModel;
   5: using System.Linq;
   6: using System.Net.Mime;
   7: using System.Text;
   8: using System.Web.Mvc;
   9:  
  10: namespace Common.Framework
  11: {
  12:     public class BaseController : Controller
  13:     {
  14:         protected override void Initialize(System.Web.Routing.RequestContext requestContext)
  15:         {
  16:             base.Initialize(requestContext);
  17:  
  18:             // retireve data from plugins
  19:             IEnumerable<ModuleConfiguration> ret = ModuleConfigContainer.GetConfig();
  20:  
  21:             var data = (from c in ret
  22:                         from menu in c.MainMenuItems
  23:                         select new MainMenuItemModel
  24:                                    {
  25:                                        Id = menu.Id, ActionName = menu.ActionName, ControllerName = menu.ControllerName, Text = menu.Text
  26:                                    }).ToList();
  27:             
  28:             ViewBag.MainMenuItems = data.AsEnumerable();
  29:         }
  30:  
  31:     }
  32: }

代码:ModuleConfigContainer,用到单例模式,只读取一次

   1: using System;
   2: using System.Collections.Generic;
   3: using System.Linq;
   4: using System.Text;
   5:  
   6: namespace Common.Framework
   7: {
   8:     public static class ModuleConfigContainer
   9:     {
  10:         static ModuleConfigContainer()
  11:         {
  12:             Instance = new ModuleConfigDictionary();
  13:         }
  14:  
  15:         internal static IModuleConfigDictionary Instance { get; set; }
  16:  
  17:         public static void Register(ModuleConfiguration item)
  18:         {
  19:             Instance.Register(item);
  20:         }
  21:  
  22:         public static IEnumerable<ModuleConfiguration> GetConfig()
  23:         {
  24:             return Instance.GetConfigs();
  25:         }
  26:     }
  27: }

代码:ModuleConfigDictionary

   1: using System;
   2: using System.Collections.Generic;
   3: using System.Linq;
   4: using System.Text;
   5:  
   6: namespace Common.Framework
   7: {
   8:     public class ModuleConfigDictionary : IModuleConfigDictionary
   9:     {
  10:         private readonly Dictionary<string, ModuleConfiguration>  _configurations = new Dictionary<string, ModuleConfiguration>();
  11:  
  12:         public IEnumerable<ModuleConfiguration> GetConfigs()
  13:         {
  14:             return _configurations.Values.AsEnumerable();
  15:         }
  16:  
  17:         public void Register(ModuleConfiguration item)
  18:         {
  19:             if(_configurations.ContainsKey(item.ModuleName))
  20:             {
  21:                 _configurations[item.ModuleName] = item;
  22:             }
  23:             else
  24:             {
  25:                 _configurations.Add(item.ModuleName, item);
  26:             }
  27:         }
  28:     }
  29: }

代码:ModuleConfiguration,读取模块的配置文件

   1: using System;
   2: using System.Collections.Generic;
   3: using System.IO;
   4: using System.Linq;
   5: using System.Text;
   6: using System.Xml;
   7: using System.Xml.Linq;
   8:  
   9: namespace Common.Framework
  10: {
  11:     public class ModuleConfiguration
  12:     {
  13:         public ModuleConfiguration(string filePath)
  14:         {
  15:             try
  16:             {
  17:                 var doc = XDocument.Load(filePath);
  18:                 var root = XElement.Parse(doc.ToString());
  19:  
  20:                 if (!root.HasElements) return;
  21:  
  22:                 var module = from e in root.Descendants("module")
  23:                              //where e.Attribute("name").Value == "xxxx"
  24:                              select e;
  25:  
  26:                 if (!module.Any()) return;
  27:  
  28:                 ModuleName = module.FirstOrDefault().Attribute("name").Value;
  29:  
  30:                 var menus = from e in module.FirstOrDefault().Descendants("menu")
  31:                             select e;
  32:  
  33:                 if (!menus.Any()) return;
  34:  
  35:                 var menuitems = menus.Select(xElement => new MainMenuItemModel
  36:                                                              {
  37:                                                                  Id = xElement.Attribute("id").Value,
  38:                                                                  Text = xElement.Attribute("text").Value,
  39:                                                                  ActionName = xElement.Attribute("action").Value,
  40:                                                                  ControllerName = xElement.Attribute("controller").Value
  41:                                                              }).ToList();
  42:  
  43:                 MainMenuItems = menuitems;
  44:             }
  45:             catch
  46:             {
  47:                 //TODO: logging
  48:             }
  49:         }
  50:         public string ModuleName { get; set; }
  51:         public IEnumerable<MainMenuItemModel> MainMenuItems { get; set; }
  52:     }
  53: }

每个模块的配置文件为{projectName}.config,格式如下:

   1: <?xml version="1.0" encoding="utf-8" ?>
   2: <configuration>
   3:   <module name="Module2">
   4:     <mainmenu>
   5:       <menu id="modul2" text="Team" action="Index" controller="Team"/>
   6:     </mainmenu>
   7:   </module>
   8: </configuration>

为了简单起见,只保留了注入主菜单的部分,为了让读者简单易懂。明白了以后你自己可以任意扩展…

代码:IModuleConfigDictionary,接口

dddd

模块配置文件{projectName}.config的位置:

Untitled

为什么每个模块的Class library project都需要一个web.config呢?因为如果没有这个,那就没有Razor智能提示,大家可以参考这篇文章《How to get Razor intellisense for @model in a class library project》。

 

闲话几句插件式架构(Plugin Architecture)或者模块化(Modular)架构

插件式架构(Plugin Architecture)或者模块化(Modular)架构是大型应用必须的架构,关于什么是Plugin,什么是模块化模式,这种架构的优缺点等我就不说了,自己百谷歌度。关于.NET下面的插件式架构和模块化开发实现方法,基本上用AppDomain实现,当检测到一个新的插件Plugin时,实例化一个新的AppDomain并加载Assembly反射类等,由于AppDomain很好的隔离各个Plugin,所以跨域通信要用MarshalByRefObject类,具体做法可以参考这篇文章《基于AppDomain的"插件式"开发》。另外,有很多框架提供了模块化/插件开发的框架,例如PrismMEF(Managed Extensibility Framework,.NET 4.0 内置)等。

客户端插件架构

还有一种插件架构是客户端插件架构(Javascript 模块化),如jQuery UI Widget FactorySilk Project就是很好的例子。

本文源码下载

源码下载请点击此处。运行源码之前务必阅读此文和本文。注意:本文抛砖引玉,力求简单,易懂,并非完整的架构实现,更多丰富的功能实现一切皆有可能,只要在理解的基础上。

posted on 2012-06-03 18:50  项目管理之家  阅读(9398)  评论(17编辑  收藏  举报

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