jsi-flying-fish动态效果

博客园引入使用代码


<!DOCTYPE html>
<html lang="en" xmlns="http://www.w3.org/1999/xhtml">
<head>
    <meta charset="utf-8" />
    <title></title>
    <style>
        .container {
            width: 100%;
            height: 180px;
            position: fixed;
            z-index: -1;
            opacity: 0.25;
            bottom: 0;
            left: 0;
        }
    </style>
</head>
 
<body>
    <div id="jsi-flying-fish-container" class="container"></div>
    <script src="https://files.cnblogs.com/files/huihuihero/fly-fish.js"></script>
</body>
 
</html>


源代码


<!DOCTYPE html>
<html lang="en" xmlns="http://www.w3.org/1999/xhtml">
<head>
    <meta charset="utf-8" />
    <title></title>
    <style>
        .container {
            width: 100%;
            height: 200px;
            position: fixed;
            z-index: -1;
            opacity: 0.37;
            bottom: 0;
            left: 0;
        }
    </style>
</head>
 
<body>
    <div id="jsi-flying-fish-container" class="container"></div>
    <script>
        window.onload = () =>{
            RENDERER.init();
        }
        var RENDERER = {
            POINT_INTERVAL : 5,
            FISH_COUNT : 3,
            MAX_INTERVAL_COUNT : 50,
            INIT_HEIGHT_RATE : 0.5,
            THRESHOLD : 50,
            
            init : function(){
                this.setParameters();
                this.reconstructMethods();
                this.setup();
                this.bindEvent();
                this.render();
            },
            setParameters : function(){
                this.$window = window;
                this.$document = document.body
                this.$container = document.getElementById('jsi-flying-fish-container');
                this.$canvas = document.createElement('canvas');
                this.$container.appendChild(this.$canvas)
                this.context = this.$canvas.getContext('2d');
                this.points = [];
                this.fishes = [];
                this.watchIds = [];
            },
            createSurfacePoints : function(){
                var count = Math.round(this.width / this.POINT_INTERVAL);
                this.pointInterval = this.width / (count - 1);
                this.points.push(new SURFACE_POINT(this, 0));
                
                for(var i = 1; i < count; i++){
                    var point = new SURFACE_POINT(this, i * this.pointInterval),
                        previous = this.points[i - 1];
                        
                    point.setPreviousPoint(previous);
                    previous.setNextPoint(point);
                    this.points.push(point);
                }
            },
            reconstructMethods : function(){
                this.watchWindowSize = this.watchWindowSize.bind(this);
                this.jdugeToStopResize = this.jdugeToStopResize.bind(this);
                this.startEpicenter = this.startEpicenter.bind(this);
                this.moveEpicenter = this.moveEpicenter.bind(this);
                this.reverseVertical = this.reverseVertical.bind(this);
                this.render = this.render.bind(this);
            },
            setup : function(){
                this.points.length = 0;
                this.fishes.length = 0;
                this.watchIds.length = 0;
                this.intervalCount = this.MAX_INTERVAL_COUNT;
                this.width = this.$container.offsetWidth;
                this.height = this.$container.offsetHeight;
                this.fishCount = this.FISH_COUNT * this.width / 500 * this.height / 500;
                this.$canvas.width = this.width;
                this.$canvas.height = this.height;
                this.reverse = false;
                
                this.fishes.push(new FISH(this));
                this.createSurfacePoints();
            },
            watchWindowSize : function(){
                this.clearTimer();
                this.tmpWidth = this.$window.width;
                this.tmpHeight = this.$window.height;
                this.watchIds.push(setTimeout(this.jdugeToStopResize, this.WATCH_INTERVAL));
            },
            clearTimer : function(){
                while(this.watchIds.length > 0){
                    clearTimeout(this.watchIds.pop());
                }
            },
            jdugeToStopResize : function(){
                var width = this.$window.width,
                    height = this.$window.height,
                    stopped = (width == this.tmpWidth && height == this.tmpHeight);
                    
                this.tmpWidth = width;
                this.tmpHeight = height;
                
                if(stopped){
                    this.setup();
                }
            },
            bindEvent : function(){
                
                this.$window.onresize = this.watchWindowSize;
                this.$container.onclick = this.reverseVertical;
                this.$container.onmouseenter = this.startEpicenter;
                this.$container.addEventListener('onmousemove', this.moveEpicenter);
                
            },
            getAxis : function(event){
        
                var offset = this.getOffset(this.$container);
                return {
                    x : event.clientX - offset.left + this.$document.scrollLeft,
                    y : event.clientY - offset.top + this.$document.scrollTop
                };
            },
        
            getOffset: function(Node, offset) {    
                if (!offset) {        
                    offset = {};
                    offset.top = 0; 
                    offset.left = 0;
                }
                if (Node == document.body) {
                        //当该节点为body节点时,结束递归        
                        return offset;   
                }
                offset.top += Node.offsetTop;    offset.left += Node.offsetLeft;
                return this.getOffset(Node.parentNode, offset);//向上累加offset里的值
            },
            startEpicenter : function(event){
                this.axis = this.getAxis(event);
            },
            moveEpicenter : function(event){
                var axis = this.getAxis(event);
                
                if(!this.axis){
                    this.axis = axis;
                }
                this.generateEpicenter(axis.x, axis.y, axis.y - this.axis.y);
                this.axis = axis;
            },
            generateEpicenter : function(x, y, velocity){
                if(y < this.height / 2 - this.THRESHOLD || y > this.height / 2 + this.THRESHOLD){
                    return;
                }
                var index = Math.round(x / this.pointInterval);
                
                if(index < 0 || index >= this.points.length){
                    return;
                }
                this.points[index].interfere(y, velocity);
            },
            reverseVertical : function(){
                this.reverse = !this.reverse;
                
                for(var i = 0, count = this.fishes.length; i < count; i++){
                    this.fishes[i].reverseVertical();
                }
            },
            controlStatus : function(){
                for(var i = 0, count = this.points.length; i < count; i++){
                    this.points[i].updateSelf();
                }
                for(var i = 0, count = this.points.length; i < count; i++){
                    this.points[i].updateNeighbors();
                }
                if(this.fishes.length < this.fishCount){
                    if(--this.intervalCount == 0){
                        this.intervalCount = this.MAX_INTERVAL_COUNT;
                        this.fishes.push(new FISH(this));
                    }
                }
            },
            render : function(){
                requestAnimationFrame(this.render);
                this.controlStatus();
                this.context.clearRect(0, 0, this.width, this.height);
                this.context.fillStyle = 'hsl(0, 0%, 95%)';
                
                for(var i = 0, count = this.fishes.length; i < count; i++){
                    this.fishes[i].render(this.context);
                }
                this.context.save();
                this.context.globalCompositeOperation = 'xor';
                this.context.beginPath();
                this.context.moveTo(0, this.reverse ? 0 : this.height);
                
                for(var i = 0, count = this.points.length; i < count; i++){
                    this.points[i].render(this.context);
                }
                this.context.lineTo(this.width, this.reverse ? 0 : this.height);
                this.context.closePath();
                this.context.fill();
                this.context.restore();
            }
        };
        var SURFACE_POINT = function(renderer, x){
            this.renderer = renderer;
            this.x = x;
            this.init();
        };
        SURFACE_POINT.prototype = {
            SPRING_CONSTANT : 0.03,
            SPRING_FRICTION : 0.9,
            WAVE_SPREAD : 0.3,
            ACCELARATION_RATE : 0.01,
            
            init : function(){
                this.initHeight = this.renderer.height * this.renderer.INIT_HEIGHT_RATE;
                this.height = this.initHeight;
                this.fy = 0;
                this.force = {previous : 0, next : 0};
            },
            setPreviousPoint : function(previous){
                this.previous = previous;
            },
            setNextPoint : function(next){
                this.next = next;
            },
            interfere : function(y, velocity){
                this.fy = this.renderer.height * this.ACCELARATION_RATE * ((this.renderer.height - this.height - y) >= 0 ? -1 : 1) * Math.abs(velocity);
            },
            updateSelf : function(){
                this.fy += this.SPRING_CONSTANT * (this.initHeight - this.height);
                this.fy *= this.SPRING_FRICTION;
                this.height += this.fy;
            },
            updateNeighbors : function(){
                if(this.previous){
                    this.force.previous = this.WAVE_SPREAD * (this.height - this.previous.height);
                }
                if(this.next){
                    this.force.next = this.WAVE_SPREAD * (this.height - this.next.height);
                }
            },
            render : function(context){
                if(this.previous){
                    this.previous.height += this.force.previous;
                    this.previous.fy += this.force.previous;
                }
                if(this.next){
                    this.next.height += this.force.next;
                    this.next.fy += this.force.next;
                }
                context.lineTo(this.x, this.renderer.height - this.height);
            }
        };
        var FISH = function(renderer){
            this.renderer = renderer;
            this.init();
        };
        FISH.prototype = {
            GRAVITY : 0.4,
            
            init : function(){
                this.direction = Math.random() < 0.5;
                this.x = this.direction ? (this.renderer.width + this.renderer.THRESHOLD) : -this.renderer.THRESHOLD;
                this.previousY = this.y;
                this.vx = this.getRandomValue(4, 10) * (this.direction ? -1 : 1);
                
                if(this.renderer.reverse){
                    this.y = this.getRandomValue(this.renderer.height * 1 / 10, this.renderer.height * 4 / 10);
                    this.vy = this.getRandomValue(2, 5);
                    this.ay = this.getRandomValue(0.05, 0.2);
                }else{
                    this.y = this.getRandomValue(this.renderer.height * 6 / 10, this.renderer.height * 9 / 10);
                    this.vy = this.getRandomValue(-5, -2);
                    this.ay = this.getRandomValue(-0.2, -0.05);
                }
                this.isOut = false;
                this.theta = 0;
                this.phi = 0;
            },
            getRandomValue : function(min, max){
                return min + (max - min) * Math.random();
            },
            reverseVertical : function(){
                this.isOut = !this.isOut;
                this.ay *= -1;
            },
            controlStatus : function(context){
                this.previousY = this.y;
                this.x += this.vx;
                this.y += this.vy;
                this.vy += this.ay;
                
                if(this.renderer.reverse){
                    if(this.y > this.renderer.height * this.renderer.INIT_HEIGHT_RATE){
                        this.vy -= this.GRAVITY;
                        this.isOut = true;
                    }else{
                        if(this.isOut){
                            this.ay = this.getRandomValue(0.05, 0.2);
                        }
                        this.isOut = false;
                    }
                }else{
                    if(this.y < this.renderer.height * this.renderer.INIT_HEIGHT_RATE){
                        this.vy += this.GRAVITY;
                        this.isOut = true;
                    }else{
                        if(this.isOut){
                            this.ay = this.getRandomValue(-0.2, -0.05);
                        }
                        this.isOut = false;
                    }
                }
                if(!this.isOut){
                    this.theta += Math.PI / 20;
                    this.theta %= Math.PI * 2;
                    this.phi += Math.PI / 30;
                    this.phi %= Math.PI * 2;
                }
                this.renderer.generateEpicenter(this.x + (this.direction ? -1 : 1) * this.renderer.THRESHOLD, this.y, this.y - this.previousY);
                
                if(this.vx > 0 && this.x > this.renderer.width + this.renderer.THRESHOLD || this.vx < 0 && this.x < -this.renderer.THRESHOLD){
                    this.init();
                }
            },
            render : function(context){
                context.save();
                context.translate(this.x, this.y);
                context.rotate(Math.PI + Math.atan2(this.vy, this.vx));
                context.scale(1, this.direction ? 1 : -1);
                context.beginPath();
                context.moveTo(-30, 0);
                context.bezierCurveTo(-20, 15, 15, 10, 40, 0);
                context.bezierCurveTo(15, -10, -20, -15, -30, 0);
                context.fill();
                
                context.save();
                context.translate(40, 0);
                context.scale(0.9 + 0.2 * Math.sin(this.theta), 1);
                context.beginPath();
                context.moveTo(0, 0);
                context.quadraticCurveTo(5, 10, 20, 8);
                context.quadraticCurveTo(12, 5, 10, 0);
                context.quadraticCurveTo(12, -5, 20, -8);
                context.quadraticCurveTo(5, -10, 0, 0);
                context.fill();
                context.restore();
                
                context.save();
                context.translate(-3, 0);
                context.rotate((Math.PI / 3 + Math.PI / 10 * Math.sin(this.phi)) * (this.renderer.reverse ? -1 : 1));
                
                context.beginPath();
                
                if(this.renderer.reverse){
                    context.moveTo(5, 0);
                    context.bezierCurveTo(10, 10, 10, 30, 0, 40);
                    context.bezierCurveTo(-12, 25, -8, 10, 0, 0);
                }else{
                    context.moveTo(-5, 0);
                    context.bezierCurveTo(-10, -10, -10, -30, 0, -40);
                    context.bezierCurveTo(12, -25, 8, -10, 0, 0);
                }
                context.closePath();
                context.fill();
                context.restore();
                context.restore();
                this.controlStatus(context);
            }
        };
    </script>
</body>
 
</html>

posted @ 2023-06-05 16:55  huihuihero  阅读(3)  评论(0)    收藏  举报