MXOTDLL.dll C#

从几天公司从中正生物采购了一些指纹设备,要用到自己的系统里面,指纹供应商提供的DLL是C++写的,我用C# 重新写了一下

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.ComponentModel;

namespace EC.Shop.WindowsForms
{
/// <summary>
/// 指纹验证程序 lyhuc
/// </summary>
public class FingerprintHelper
{

[DllImport(
"MXOTDLL.dll")]
public static extern int IsMxUsbDevice();

[DllImport(
"MXOTDLL.dll", EntryPoint = "mxUsbGetImage", CharSet = CharSet.Auto)]
public static extern int mxUsbGetImage(byte[] ImageBuf, long nTimeOut);

[DllImport(
"MXOTDLL.dll")]
public static extern void mxCancelGetImage();

[DllImport(
"MXOTDLL.dll")]
public static extern int IsMxGetImage();

[DllImport(
"MXOTDLL.dll")]
public static extern void mxGetDeviceVersion(string szVersion);

[DllImport(
"MXOTDLL.dll")]
public static extern int mxWriteDevSN(string pData, int nLength);

[DllImport(
"MXOTDLL.dll")]
public static extern int mxReadDevSN(string pData, int nLength);

[DllImport(
"MXOTDLL.dll")]
public static extern int mxGetMBBase64(byte[] tzBuf1, byte[] tzBuf2, byte[] tzBuf3, byte[] mbBuf);

[DllImport(
"MXOTDLL.dll")]
public static extern int mxGetTzBase64(byte[] input, byte[] tzBuf);

[DllImport(
"MXOTDLL.dll")]
public static extern int mxFingerMatchBase64(byte[] mb, byte[] tz, int level);

private byte[] imageBuf;

public byte[] FingerByteArray
{
get { return imageBuf; }
}

public FingerprintHelper()
{
imageBuf
= new Byte[256 * 304];
}

/// <summary>
/// 是否连接USB
/// </summary>
public bool IsConnection
{
get { return (IsMxUsbDevice() == 0) ? true : false; }
}


/// <summary>
/// 取消正在进行获取指纹图像操作
/// </summary>
public void CancelGetImage()
{
mxCancelGetImage();
}

/// <summary>
/// 是否正在进行获取指纹图像操作
/// </summary>
public bool IsGetImage()
{
if (IsMxGetImage() == 0) return true;
return false;
}

/// <summary>
/// 获取版本信息
/// </summary>
public string GetDeviceVersion()
{
string version = "";
mxGetDeviceVersion(version);
return version;
}

/// <summary>
/// 从指纹仪中,获取指纹图像。
/// </summary>
/// <param name="imgpath">图像路径</param>
/// <param name="timeOut">超时时间</param>
/// <returns></returns>
public Image GetImage(Size size)
{
if (GetFingerCode()!=null)
{
return ToGrayBitmap(imageBuf, size);
}

return null;
}

/// <summary>
/// 得到指纹特征
/// </summary>
public byte[] Tz
{
get { return GetTzBase64(imageBuf); }
}

/// <summary>
/// 得到指纹特征
/// </summary>
/// <param name="byteArrayIn"></param>
/// <returns></returns>
private byte[] GetTzBase64(byte[] buf)
{
byte[] tzBuf = new byte[344];
mxGetTzBase64(buf, tzBuf);
return tzBuf;
}

/// <summary>
/// 得到指纹byte数组
/// </summary>
/// <returns></returns>
public byte[] GetFingerCode()
{
int ret;
string str = "";


ret
= mxUsbGetImage(imageBuf, 0);
switch (ret)
{
case 0:
str
= "采集图像成功!";
break;
case -1:
str
= "打开USB设备失败!";
break;
case -2:
str
= "用户取消操作!";
break;
case -3:
str
= "等待手指超时!";
break;
case -4:
str
= "采集图像失败!";
break;
default:
str
= "异常!";
break;
}

if (ret == 0)
{
return imageBuf;
}

return null;
}

/// <summary>
/// 从当前指纹中匹配对应的BASE64
/// </summary>
/// <param name="tz"></param>
/// <returns></returns>
public bool FingerMatch(byte[] tz )
{
return FingerMatchBase64(GetTzBase64(GetFingerCode()), tz, 3);
}

/// <summary>
/// 从两个特征中判断是否是同一个指纹
/// </summary>
/// <param name="tz"></param>
/// <returns></returns>
public bool FingerMatch(byte[] tz1, byte[] tz2)
{
return FingerMatchBase64(tz1, tz2, 3);
}


/// <summary>
/// 匹配数据库中的每行特征
/// </summary>
/// <param name="mb"></param>
/// <param name="tz"></param>
/// <param name="level"></param>
/// <returns></returns>
private bool FingerMatchBase64(byte[] mb, byte[] tz, int level = 3)
{
bool result=mxFingerMatchBase64(mb, tz, level)==0?true:false;
return result;
}

/// <summary>
/// 将Bytes转换成Bitmap
/// </summary>
/// <param name="bmpBytes"></param>
/// <param name="imageSize"></param>
/// <returns></returns>
private unsafe Bitmap BytesToBmp(byte[] bmpBytes, Size imageSize)
{
Bitmap bmp
= new Bitmap(imageSize.Width, imageSize.Height);

BitmapData bData
= bmp.LockBits(new Rectangle(0, 0, imageSize.Width, imageSize.Height),
ImageLockMode.ReadWrite,
PixelFormat.Format24bppRgb);

// Copy the bytes to the bitmap object
Marshal.Copy(bmpBytes, 0, bData.Scan0, bmpBytes.Length);
bmp.UnlockBits(bData);

return bmp;
}


/// <summary>
/// 将一个字节数组转换为8bit灰度位图
/// </summary>
/// <param name="rawValues">显示字节数组</param>
/// <param name="width">图像宽度</param>
/// <param name="height">图像高度</param>
/// <returns>位图</returns>
public Bitmap ToGrayBitmap(byte[] rawValues, Size imageSize)
{
int width = imageSize.Width;
int height = imageSize.Height;
//// 申请目标位图的变量,并将其内存区域锁定
Bitmap bmp = new Bitmap(width, height, PixelFormat.Format8bppIndexed);
BitmapData bmpData
= bmp.LockBits(new Rectangle(0, 0, width, height),
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);

//// 获取图像参数
int stride = bmpData.Stride; // 扫描线的宽度
int offset = stride - width; // 显示宽度与扫描线宽度的间隙
IntPtr iptr = bmpData.Scan0; // 获取bmpData的内存起始位置
int scanBytes = stride * height; // 用stride宽度,表示这是内存区域的大小

//// 下面把原始的显示大小字节数组转换为内存中实际存放的字节数组
int posScan = 0, posReal = 0; // 分别设置两个位置指针,指向源数组和目标数组
byte[] pixelValues = new byte[scanBytes]; //为目标数组分配内存

for (int x = 0; x < height; x++)
{
//// 下面的循环节是模拟行扫描
for (int y = 0; y < width; y++)
{
pixelValues[posScan
++] = rawValues[posReal++];
}
posScan
+= offset; //行扫描结束,要将目标位置指针移过那段“间隙”
}

//// 用Marshal的Copy方法,将刚才得到的内存字节数组复制到BitmapData中
System.Runtime.InteropServices.Marshal.Copy(pixelValues, 0, iptr, scanBytes);
bmp.UnlockBits(bmpData);
// 解锁内存区域

//// 下面的代码是为了修改生成位图的索引表,从伪彩修改为灰度
ColorPalette tempPalette;
using (Bitmap tempBmp = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
{
tempPalette
= tempBmp.Palette;
}
for (int i = 0; i < 256; i++)
{
tempPalette.Entries[i]
= Color.FromArgb(i, i, i);
}

bmp.Palette
= tempPalette;

//// 算法到此结束,返回结果
return bmp;
}


/// <summary>
/// 从三个指纹特征中合并指纹模板
/// </summary>
/// <returns></returns>
public byte[] GetUoinMBBase64(byte[] a,byte[] b,byte[] c)
{
byte[] mb = new byte[344];
mxGetMBBase64(a, b, c, mb);

return mb;
}

/// <summary>
/// 将字符串转为byte数组
/// </summary>
/// <param name="s"></param>
/// <returns></returns>
public byte[] ConvertStringToByteArrary(string s)
{
return System.Text.Encoding.Default.GetBytes(s);
}


/// <summary>
/// 将byte数组转为字符串
/// </summary>
/// <param name="tz"></param>
/// <returns></returns>
public string ConvertByteArraryToString(byte[] tz)
{
return System.Text.Encoding.Default.GetString(tz);
}

/**/
/// <summary>
/// 变成黑白图
/// </summary>
/// <param name="bmp">原始图</param>
/// <param name="mode">模式。0:加权平均 1:算数平均</param>
/// <returns></returns>
private Bitmap ToGray(byte[] bmpBytes, Size imageSize, int mode = 1)
{
Bitmap bmp
= new Bitmap(imageSize.Width, imageSize.Height, PixelFormat.Format24bppRgb);

byte[] newBytes = new byte[256 * 304];
int w = bmp.Width;
int h = bmp.Height;



try
{
byte newColor = 0;
BitmapData srcData
= bmp.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
Marshal.Copy(bmpBytes,
0, srcData.Scan0, bmpBytes.Length);
unsafe
{
byte* p = (byte*)srcData.Scan0.ToPointer();
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{

if (mode == 0) // 加权平均
{
newColor
= (byte)((float)p[0] * 0.114f + (float)p[1] * 0.587f + (float)p[2] * 0.299f);
}
else    // 算数平均
{
newColor
= (byte)((float)(p[0] + p[1] + p[2]) / 3.0f);
}
p[
0] = newColor;
p[
1] = newColor;
p[
2] = newColor;

p
+= 3;
}
p
+= srcData.Stride - w * 3;
}
bmp.UnlockBits(srcData);
return bmp;
}
}
catch
{
return null;
}

}

}
}
posted @ 2011-03-18 16:11  alex hu  阅读(803)  评论(3编辑  收藏  举报