unity3d给某个对象添加材质

unity3d给某个对象添加材质

 

public void SetMaterial()
{
    GameObject indexGameObject=list_topIfcSlabs[5];

    Renderer[] renders = indexGameObject.GetComponentsInChildren<Renderer>();
    Material newMat = Resources.Load<Material>("Material/Material_TH");
    renders[0].material = newMat;

}

 

 

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posted @ 2021-06-18 16:06  西北逍遥  阅读(521)  评论(0编辑  收藏  举报