摘要: unity3d给某个对象添加材质 public void SetMaterial() { GameObject indexGameObject=list_topIfcSlabs[5]; Renderer[] renders = indexGameObject.GetComponentsInChild 阅读全文
posted @ 2021-06-18 16:06 西北逍遥 阅读(521) 评论(0) 推荐(0) 编辑