Unity--InputField回车输入显示

 

 

 

 

using UnityEngine;
using UnityEngine.UI;
 
public class DataSaveManager : MonoBehaviour {
 
    public Text text;
    public InputField inputField;
 
    #region Singleton
 
    public static DataSaveManager instance;
 
    private void Awake()
    {
        instance = this;
    }
 
    #endregion
 
    public void changeText()
    {
        if (text != null
            && inputField != null
            )
        {
            text.text = inputField.text;
        }
    }
}

  

posted @ 2022-02-07 16:12  多见多闻  阅读(372)  评论(0)    收藏  举报