Unity--InputField回车输入显示


using UnityEngine;
using UnityEngine.UI;
public class DataSaveManager : MonoBehaviour {
public Text text;
public InputField inputField;
#region Singleton
public static DataSaveManager instance;
private void Awake()
{
instance = this;
}
#endregion
public void changeText()
{
if (text != null
&& inputField != null
)
{
text.text = inputField.text;
}
}
}

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