Unity--InputField回车输入显示
using UnityEngine; using UnityEngine.UI; public class DataSaveManager : MonoBehaviour { public Text text; public InputField inputField; #region Singleton public static DataSaveManager instance; private void Awake() { instance = this; } #endregion public void changeText() { if (text != null && inputField != null ) { text.text = inputField.text; } } }