摘要: 服务器 主机名 master slave1 slave2 slave3 IP 192.168.1.40 192.168.1.41 192.168.1.42 192.168.1.43 离线包服务器: 192.168.1.50 1.启用root账号 1)sudo passwd root 2)sudo v 阅读全文
posted @ 2018-05-19 06:06 ParamousGIS 阅读(1122) 评论(0) 推荐(0)
摘要: 1. 360zip_setup_4.0.0.1150 2. Windows7Loader 3. windows6.1-kb4474419补丁 : https://www.catalog.update.microsoft.com/Search.aspx?q=kb4474419 4. VMWare To 阅读全文
posted @ 2025-09-26 21:47 ParamousGIS 阅读(21) 评论(0) 推荐(0)
摘要: https://github.com/fffaraz/awesome-cppA curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... 阅读全文
posted @ 2025-09-12 23:11 ParamousGIS 阅读(18) 评论(0) 推荐(0)
摘要: 1.2.3.4.5.6.7.下载地址:链接:https://pan.baidu.com/s/1WkxZaeqWF-MfgiR-vaHdQg?pwd=rtmz提取码:rtmz 阅读全文
posted @ 2025-08-31 10:06 ParamousGIS 阅读(16) 评论(0) 推荐(0)
摘要: 1.导出def文件 pexports.exe mylib.dll > mylib.def pexports.exe 的下载地址: https://github.com/bocke/pexports/tags 2.生成lib lib.exe /def:mylib.def /machine:x86 /o 阅读全文
posted @ 2025-08-29 23:20 ParamousGIS 阅读(13) 评论(0) 推荐(0)
摘要: 自动布局 阅读全文
posted @ 2025-08-16 16:44 ParamousGIS 阅读(8) 评论(0) 推荐(0)
摘要: 1. pkgconf 1. zlib 1. liblzma[tools] 1. bzip2[tool] 1. minizip[bzip2,tools] 1. zstd 1. brotli 1. lz4[core,tools] 1. lzo 1. libdeflate[compression,deco 阅读全文
posted @ 2025-06-21 17:24 ParamousGIS 阅读(58) 评论(0) 推荐(0)
摘要: 阅读全文
posted @ 2025-05-03 12:19 ParamousGIS 阅读(13) 评论(0) 推荐(0)
摘要: 1. VS Codesettings.json文件{ // "C_Cpp.clang_format_fallbackStyle": "Google", "C_Cpp.clang_format_path": "D:/GreenSoftware/CPlusPlus/ClangLLVM/bin/clang 阅读全文
posted @ 2025-04-22 22:46 ParamousGIS 阅读(31) 评论(0) 推荐(0)
摘要: 1. SK_Mannequin(骨骼) 2. BS_Movement(混合空间) 3. ABP_Manny(动画蓝图) 3.1 Event Graph3.2 AnimGraph3.3 locomotion3.4 Walk/Run3.5 Idle4. BP_ThirdPersonCharacter 阅读全文
posted @ 2025-04-14 19:02 ParamousGIS 阅读(30) 评论(0) 推荐(0)
摘要: 1. SideScroller_IdleRun_1D2. AnimBP_SuperSideScroller_MainCharacter2.1 EventGraph2.2 AnimGraph2.3 StateMachine2.4 JumpStart2.5 JumpLoop2.6 JumpEnd2.7 阅读全文
posted @ 2025-04-12 20:11 ParamousGIS 阅读(17) 评论(0) 推荐(0)
摘要: 1. BP_AIPoints2. BTTask_FindLocation3. BTTask_FindPlayer4. BB_EnemyAI5. BT_EnemyAI6 BP_AIControllerEnemy 阅读全文
posted @ 2025-04-12 19:12 ParamousGIS 阅读(15) 评论(0) 推荐(0)
摘要: 1. UAnim_ProjectileNotify1.1 UAnim_ProjectileNotify.h#pragma once #include "CoreMinimal.h" #include "Animation/AnimNotifies/AnimNotify.h" #include "An 阅读全文
posted @ 2025-04-12 17:00 ParamousGIS 阅读(16) 评论(0) 推荐(0)
摘要: 1. ASuperSideScrollerGameMode1.1 ASuperSideScrollerGameMode.h#pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "S 阅读全文
posted @ 2025-04-12 16:56 ParamousGIS 阅读(45) 评论(0) 推荐(0)
摘要: 2. 给Animation Montage添加Notify、3. 给Skeleton添加Socket 阅读全文
posted @ 2025-04-08 22:13 ParamousGIS 阅读(14) 评论(0) 推荐(0)
摘要: 阅读全文
posted @ 2025-04-07 21:13 ParamousGIS 阅读(12) 评论(0) 推荐(0)
摘要: 改时版:在动画时,仅允许角色的左腿继续正确地执行移动动画 阅读全文
posted @ 2025-04-06 22:37 ParamousGIS 阅读(36) 评论(0) 推荐(0)
摘要: 1. SideScroller_IdleRun_1D(BlendSpace)2. AnimBP_SuperSideScroller_MainCharacter(AnimGraph) 阅读全文
posted @ 2025-04-06 11:00 ParamousGIS 阅读(24) 评论(0) 推荐(0)
摘要: 1. C005DodgeballGameMode1.1 C005DodgeballGameMode.h#pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "C005Dodgeba 阅读全文
posted @ 2025-04-05 22:34 ParamousGIS 阅读(18) 评论(0) 推荐(0)
摘要: 1. C005DodgeballCharacter1.1 C005DodgeballCharacter.h#pragma once #include "CoreMinimal.h" #include "GameFramework/Character.h" #include "Logging/LogM 阅读全文
posted @ 2025-04-05 22:21 ParamousGIS 阅读(16) 评论(0) 推荐(0)
摘要: 1. DodgeballProjectile1.1 DodgeballProjectile.h#pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "DodgeballProjectile.ge 阅读全文
posted @ 2025-04-05 21:47 ParamousGIS 阅读(25) 评论(0) 推荐(0)
摘要: 1. DodgeballFunctionLibrary1.1 DodgeballFunctionLibrary.h#pragma once #include "CoreMinimal.h" #include "Kismet/BlueprintFunctionLibrary.h" #include " 阅读全文
posted @ 2025-04-05 21:10 ParamousGIS 阅读(23) 评论(0) 推荐(0)
摘要: 1. HUDWidget1.1 HUDWidget.h#pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "HUDWidget.generated.h" /** * */ UCLASS() 阅读全文
posted @ 2025-04-05 20:54 ParamousGIS 阅读(35) 评论(0) 推荐(0)
摘要: 1. MusicManager1.1 MusicManager.h#pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "MusicManager.generated.h" UCLASS() c 阅读全文
posted @ 2025-04-05 18:50 ParamousGIS 阅读(23) 评论(0) 推荐(0)
摘要: 1. Wall1.1 Wall.h#pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "Wall.generated.h" UCLASS() class C005DODGEBALL_API A 阅读全文
posted @ 2025-04-05 18:41 ParamousGIS 阅读(7) 评论(0) 推荐(0)
摘要: 1. Channels2. PM_Dodgeball(物理材质:Physical Materials)3. Add Content to the Project4. Sound Class 阅读全文
posted @ 2025-04-04 22:26 ParamousGIS 阅读(15) 评论(0) 推荐(0)
摘要: 1. C005Dodgeball1.1 C005Dodgeball.Build.cs// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class C005Dodgeball : Modul 阅读全文
posted @ 2025-04-04 16:59 ParamousGIS 阅读(33) 评论(0) 推荐(0)
摘要: 1. MyThirdPersonChar蓝图1.1 MyThirdPersonChar.h// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Cor 阅读全文
posted @ 2025-04-04 10:44 ParamousGIS 阅读(46) 评论(0) 推荐(0)
摘要: 1. MyThirdPersonChar蓝图1.1 MyThirdPersonChar.h// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Cor 阅读全文
posted @ 2025-04-04 09:28 ParamousGIS 阅读(31) 评论(0) 推荐(0)
摘要: 1. Input2. AI Enmy3.Save Game 阅读全文
posted @ 2025-03-29 18:48 ParamousGIS 阅读(9) 评论(0) 推荐(0)
摘要: 1. BP_ThirdPersonGameMode2. Project Settings3. Ue4ASP_Character蓝图4. UE4ASP_HeroTPP_AnimBlueprint动画蓝图4. 1 Skeleton Editor4. 2 Skeletal Mesh Editor4. 3 阅读全文
posted @ 2025-03-29 12:10 ParamousGIS 阅读(51) 评论(0) 推荐(0)
摘要: 1. BP_ProceduralMeshes蓝图2. BP_SplinePlacement蓝图2.1 ConstructionScript2.2 CalculateNumberOfInstances2.3 Spline3. Level 阅读全文
posted @ 2025-03-29 11:47 ParamousGIS 阅读(19) 评论(0) 推荐(0)
摘要: 1. BP_SaveInfo蓝图(继承于SaveGame)2. BP_FirstPersonCharacter蓝图(继承于Character)2.1 SaveRound2.2 LoadRound 阅读全文
posted @ 2025-03-25 14:40 ParamousGIS 阅读(37) 评论(0) 推荐(0)
摘要: 1. IA_Pause 输入动作2. IMC_Default 输入映射上下文3. BP_FirstPersonCharacter蓝图3. 1 给PlayerController动态配置MappingContext3. 2 事件响应4. BP_FirstPersonGameMode蓝图4. Proje 阅读全文
posted @ 2025-03-25 14:06 ParamousGIS 阅读(41) 评论(0) 推荐(0)
摘要: 1. M_TargetRed材质2. BP_FirstPersonCharacter蓝图2.1 Event Graph2.2 StartSprinting宏2.3 StopSprinting宏2.4 ManageStaminaDrain宏2.5 ManageStaminaRecharge宏3. BP 阅读全文
posted @ 2025-03-23 09:11 ParamousGIS 阅读(25) 评论(0) 推荐(0)
摘要: EditorConfig.EditorConfig-0.16.4 0.17.0 esbenp.prettier-vscode-11.0.0 11.0.0 formulahendry.code-runner-0.12.2 0.12.2 MS-CEINTL.vscode-language-pack-zh 阅读全文
posted @ 2025-02-15 21:40 ParamousGIS 阅读(393) 评论(0) 推荐(0)
摘要: 1. OSQP‌OSQP(Operator Splitting Quadratic Programming)是一个用于求解凸二次规划(Convex Quadratic Programming)问题的求解器‌。它基于“算子分裂”的优化方法,将二次规划问题分解为一系列小的子问题,并通过迭代的方式逐步求解 阅读全文
posted @ 2025-01-04 15:12 ParamousGIS 阅读(221) 评论(0) 推荐(0)
摘要: 转自:https://gitcode.com/Open-source-documentation-tutorial/7da0b/overview 阅读全文
posted @ 2024-12-28 21:00 ParamousGIS 阅读(40) 评论(0) 推荐(0)
摘要: 转自:https://wenku.baidu.com/view/af03e42aeb7101f69e3143323968011ca300f722.html?_wkts_=1735389815528&needWelcomeRecommand=1 阅读全文
posted @ 2024-12-28 20:42 ParamousGIS 阅读(45) 评论(0) 推荐(0)
摘要: 下载地址: 链接:https://pan.baidu.com/s/1wY81zunPB8SVunThefRMGg?pwd=sia8 提取码:sia8 阅读全文
posted @ 2024-11-19 23:28 ParamousGIS 阅读(39) 评论(0) 推荐(0)
摘要: 转自:https://www.jiandaoyun.com/blog/article/330326/编译生产PDB文件的软件有Visual Studio、GCC和Clang等。这些工具在编译过程中能够生成PDB(Program Database)文件,用于调试和诊断。Visual Studio是其中 阅读全文
posted @ 2024-11-19 12:00 ParamousGIS 阅读(564) 评论(0) 推荐(0)