unity/u3d报错: SerializedObject target has been destroyed. UnityEngine.StackTraceUtility:ExtractStackTrace ()
问题:
好像是shader改名后u3d突然报错:SerializedObject target has been destroyed. UnityEngine.StackTraceUtility:ExtractStackTrace ()
解决:
重启编辑器后报错不再出现,盲猜改完名字缓存出错了,重启缓存重新生成了。