#include<iostream>
#include<string>
#include<list>
using namespace std;
class AbstractHero {
public:
virtual void Update() = 0;
};
class HeroA :public AbstractHero {
public:
HeroA() {
cout << "英雄A正在撸Boss" << endl;
}
virtual void Update() {
cout << "英雄A停止撸,待机状态..." << endl;
}
};
class HeroB :public AbstractHero {
public:
HeroB() {
cout << "英雄B正在撸Boss" << endl;
}
virtual void Update() {
cout << "英雄B停止撸,待机状态" << endl;
}
};
class HeroC :public AbstractHero {
public:
HeroC() {
cout << "英雄C正在撸Boss" << endl;
}
virtual void Update() {
cout << "英雄C停止撸,待机状态" << endl;
}
};
class HeroD :public AbstractHero {
public:
HeroD() {
cout << "英雄D正在撸Boss" << endl;
}
virtual void Update() {
cout << "英雄D停止撸,待机状态" << endl;
}
};
//观察目标抽象
class AbstractBoss{
public:
//添加观察者
virtual void addHero(AbstractHero* hero) = 0;
//删除观察者
virtual void deleteHero(AbstractHero* hero) = 0;
//通知所有观察者
virtual void notify() = 0;
};
//具体的观察者 BossA
class BossA :public AbstractBoss {
public:
virtual void addHero(AbstractHero* hero) {
pHeroList.push_back(hero);
}
virtual void deleteHero(AbstractHero* hero) {
pHeroList.remove(hero);
}
virtual void notify() {
for (list<AbstractHero*>::iterator it = pHeroList.begin(); it !=pHeroList.end(); it++)
{
(*it)->Update();
}
}
private:
list<AbstractHero*> pHeroList;
};
void test() {
//创建观察者
AbstractHero* heroA = new HeroA;
AbstractHero* heroB = new HeroB;
AbstractHero* heroC = new HeroC;
AbstractHero* heroD = new HeroD;
//创建观察目标
AbstractBoss* bossA = new BossA;
bossA->addHero(heroA);
bossA->addHero(heroB);
bossA->addHero(heroC);
bossA->addHero(heroD);
cout << "heroC阵亡..." << endl;
bossA->deleteHero(heroC);
cout << "Boss死亡....通知其他英雄停止攻击,抢装备..." << endl;
bossA->notify();
delete heroA;
delete heroB;
delete heroC;
delete heroD;
}
int main() {
test();
cin.get();
}