unity3d 使用 sublime编辑

Posted on 2013-08-28 00:19  茔沫  阅读(1134)  评论(0)    收藏  举报

安装插件

CompleteSharp

Unity3D

unity其他相关的(Unity C# Snippets,Unity3D Build System,Unity3D Script Reference Search,Unity3D Snippets and Completes)

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sublime右下角选择高亮模式为unity3d->unity c#

 

CompleteSharp.sublime-settings,加入下面代码

或者新建项目,在项目配置文件"settings":{}内加入下面代码

"completesharp_assemblies": [
// Unity本身的Script的dll
"D:\\Softwares\\Office\\Unity\\U3D\\Editor\\Data\\Managed\\UnityEngine.dll",

"D:\\Softwares\\Office\\Unity\\U3D\\Editor\\Data\\Managed\\UnityEditor.dll",

"D:\\Softwares\\Office\\Unity\\U3D\\Editor\\Data\\Managed\\nunit.framework.dll",

"D:\\Softwares\\Office\\Unity\\U3D\\Editor\\Data\\Mono\\lib\\mono\\unity\\UnityScript.dll",

"D:\\Softwares\\Office\\Unity\\U3D\\Editor\\Data\\Mono\\lib\\mono\\unity\\System.Core.dll",

"D:\\Softwares\\Office\\Unity\\U3D\\Editor\\Data\\Mono\\lib\\mono\\unity\\System.dll",

// 自定义的Script编译后的dll,在自己项目目录中
"E:\\Unity\\Practice\\GuideLevel\\Library\\ScriptAssemblies\\Assembly-CSharp.dll",

"E:\\Unity\\Practice\\GuideLevel\\Library\\ScriptAssemblies\\Assembly-CSharp-Editor.dll",

],

 

设置csharp bundle

https://github.com/wintermi/csharp-tmbundle

Ctrl+shift+p,show packages,进入packages文件夹,复制到C#文件夹 

 

 

https://github.com/rstehwien/Sublime-MonoDevelop

 

 

 

其他插件

 

BracketHighlighter

function name display