(四十五)c#Winform自定义控件-水波图表-HZHControls

官网

http://www.hzhcontrols.com

前提

入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章。

GitHub:https://github.com/kwwwvagaa/NetWinformControl

码云:https://gitee.com/kwwwvagaa/net_winform_custom_control.git

如果觉得写的还行,请点个 star 支持一下吧

欢迎前来交流探讨: 企鹅群568015492 企鹅群568015492

麻烦博客下方点个【推荐】,谢谢

NuGet

Install-Package HZH_Controls

目录

https://www.cnblogs.com/bfyx/p/11364884.html

用处及效果

准备工作

这个用到GDI+画的,请先了解一下GDI+

还有用到了基类控件UCControlBase来控制圆角和背景色,如果还不了解请移步查看

(一)c#Winform自定义控件-基类控件

开始

添加一个类UCWaveWithSource ,继承UCControlBase

添加属性

  private int m_waveActualWidth = 50;

        private int m_waveWidth = 50;

        [Description("波形宽度"), Category("自定义")]
        public int WaveWidth
        {
            get { return m_waveWidth; }
            set
            {
                if (value <= 0)
                    return;
                m_waveWidth = value;
                ResetWaveCount();
                Refresh();
            }
        }

        private int m_sleepTime = 1000;
        /// <summary>
        /// 波运行速度(运行时间间隔,毫秒)
        /// </summary>
        [Description("运行速度(运行时间间隔,毫秒)"), Category("自定义")]
        public int SleepTime
        {
            get { return m_sleepTime; }
            set
            {
                if (value <= 0)
                    return;
                m_sleepTime = value;
                if (timer != null)
                {
                    timer.Enabled = false;
                    timer.Interval = value;
                    timer.Enabled = true;
                }
            }
        }

        private float m_lineTension = 0.5f;
        /// <summary>
        /// 线弯曲程度
        /// </summary>
        [Description("线弯曲程度(0-1)"), Category("自定义")]
        public float LineTension
        {
            get { return m_lineTension; }
            set
            {
                if (!(value >= 0 && value <= 1))
                {
                    return;
                }
                m_lineTension = value;
                Refresh();
            }
        }

        private Color m_lineColor = Color.FromArgb(150, 73, 119, 232);

        [Description("曲线颜色"), Category("自定义")]
        public Color LineColor
        {
            get { return m_lineColor; }
            set
            {
                m_lineColor = value;
                Refresh();

            }
        }

        private Color m_gridLineColor = Color.FromArgb(50, 73, 119, 232);

        [Description("网格线颜色"), Category("自定义")]
        public Color GridLineColor
        {
            get { return m_gridLineColor; }
            set
            {
                m_gridLineColor = value;
                Refresh();
            }
        }

        private Color m_gridLineTextColor = Color.FromArgb(150, 73, 119, 232);

        [Description("网格文本颜色"), Category("自定义")]
        public Color GridLineTextColor
        {
            get { return m_gridLineTextColor; }
            set
            {
                m_gridLineTextColor = value;
                Refresh();
            }
        }

        public override Font Font
        {
            get
            {
                return base.Font;
            }
            set
            {
                base.Font = value;
            }
        }
        /// <summary>
        /// 数据源,用以缓存所有需要显示的数据
        /// </summary>
        List<KeyValuePair<string, double>> m_dataSource = new List<KeyValuePair<string, double>>();
        /// <summary>
        /// 当前需要显示的数据
        /// </summary>
        List<KeyValuePair<string, double>> m_currentSource = new List<KeyValuePair<string, double>>();
        Timer timer = new Timer();
        /// <summary>
        /// 画图区域
        /// </summary>
        Rectangle m_drawRect;

        int m_waveCount = 0;

构造函数中初始化一下样式

 1         public UCWaveWithSource()
 2         {
 3             this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
 4             this.SetStyle(ControlStyles.DoubleBuffer, true);
 5             this.SetStyle(ControlStyles.ResizeRedraw, true);
 6             this.SetStyle(ControlStyles.Selectable, true);
 7             this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
 8             this.SetStyle(ControlStyles.UserPaint, true);
 9 
10             this.SizeChanged += UCWaveWithSource_SizeChanged;
11             this.IsShowRect = true;
12             this.RectColor = Color.FromArgb(232, 232, 232);
13             this.FillColor = Color.FromArgb(197, 229, 250);
14             this.RectWidth = 1;
15             this.ConerRadius = 10;
16             this.IsRadius = true;
17             this.Size = new Size(300, 200);
18 
19             timer.Interval = m_sleepTime;
20             timer.Tick += timer_Tick;
21             this.VisibleChanged += UCWave_VisibleChanged;
22         }

一个数据添加的函数

1  /// <summary>
2         /// 添加需要显示的数据
3         /// </summary>
4         /// <param name="key">名称</param>
5         /// <param name="value"></param>
6         public void AddSource(string key, double value)
7         {
8             m_dataSource.Add(new KeyValuePair<string, double>(key, value));
9         }

重绘

 1 protected override void OnPaint(PaintEventArgs e)
 2         {
 3             base.OnPaint(e);
 4             var g = e.Graphics;
 5             g.SetGDIHigh();
 6 
 7             int intLineSplit = m_drawRect.Height / 4;
 8             for (int i = 0; i <= 4; i++)
 9             {
10                 var pen = new Pen(new SolidBrush(m_gridLineColor), 1);
11                 // pen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dot;
12                 g.DrawLine(pen, m_drawRect.Left, m_drawRect.Bottom - 1 - i * intLineSplit, m_drawRect.Right, m_drawRect.Bottom - 1 - i * intLineSplit);
13             }
14 
15             if (m_currentSource == null || m_currentSource.Count <= 0)
16             {
17                 for (int i = 0; i <= 4; i++)
18                 {
19                     string strText = (100 / 4 * i).ToString();
20                     System.Drawing.SizeF _numSize = g.MeasureString(strText, this.Font);
21                     g.DrawString(strText, Font, new SolidBrush(m_gridLineTextColor), m_drawRect.Left - _numSize.Width - 1, m_drawRect.Bottom - 1 - i * intLineSplit - (_numSize.Height / 2));
22                 }
23                 return;
24             }
25             List<Point> lst1 = new List<Point>();
26             double dblValue = m_currentSource.Max(p => p.Value);
27             int intValue = (int)dblValue;
28             int intDivisor = ("1".PadRight(intValue.ToString().Length - 1, '0')).ToInt();
29             if (intDivisor < 100)
30                 intDivisor = 100;
31             int intTop = intValue;
32             if (intValue % intDivisor != 0)
33             {
34                 intTop = (intValue / intDivisor + 1) * intDivisor;
35             }
36             if (intTop == 0)
37                 intTop = 100;
38 
39             for (int i = 0; i <= 4; i++)
40             {
41                 string strText = (intTop / 4 * i).ToString();
42                 System.Drawing.SizeF _numSize = g.MeasureString(strText, this.Font);
43                 g.DrawString(strText, Font, new SolidBrush(m_gridLineTextColor), m_drawRect.Left - _numSize.Width - 1, m_drawRect.Bottom - 1 - i * intLineSplit - (_numSize.Height / 2));
44             }
45 
46             int intEndX = 0;
47             int intEndY = 0;
48             for (int i = 0; i < m_currentSource.Count; i++)
49             {
50                 intEndX = i * m_waveActualWidth + m_drawRect.X;
51                 intEndY = m_drawRect.Bottom - 1 - (int)(m_currentSource[i].Value / intTop * m_drawRect.Height);
52                 lst1.Add(new Point(intEndX, intEndY));
53                 if (!string.IsNullOrEmpty(m_currentSource[i].Key))
54                 {
55                     System.Drawing.SizeF _numSize = g.MeasureString(m_currentSource[i].Key, this.Font);
56                     int txtX = intEndX - (int)(_numSize.Width / 2) + 1;
57                     g.DrawString(m_currentSource[i].Key, Font, new SolidBrush(m_gridLineTextColor), new PointF(txtX, m_drawRect.Bottom + 5));
58                 }
59             }
60 
61             int intFirstY = m_drawRect.Bottom - 1 - (int)(m_currentSource[0].Value / intTop * m_drawRect.Height);
62 
63 
64             GraphicsPath path1 = new GraphicsPath();
65             path1.AddCurve(lst1.ToArray(), m_lineTension);
66             g.DrawPath(new Pen(new SolidBrush(m_lineColor), 1), path1);
67 
68         }

辅助函数

 1 /// <summary>
 2         /// 得到当前需要画图的数据
 3         /// </summary>
 4         /// <returns></returns>
 5         private List<KeyValuePair<string, double>> GetCurrentList()
 6         {
 7             if (m_dataSource.Count < m_waveCount)
 8             {
 9                 int intCount = m_waveCount - m_dataSource.Count;
10                 for (int i = 0; i < intCount; i++)
11                 {
12                     m_dataSource.Add(new KeyValuePair<string, double>("", 0));
13                 }
14             }
15 
16             var lst = m_dataSource.GetRange(0, m_waveCount);
17             if (lst.Count == 1)
18                 lst.Insert(0, new KeyValuePair<string, double>("", 0));
19             return lst;
20         }
21 
22         /// <summary>
23         /// 计算需要显示的个数
24         /// </summary>
25         private void ResetWaveCount()
26         {
27             m_waveCount = m_drawRect.Width / m_waveWidth;
28             m_waveActualWidth = m_waveWidth + (m_drawRect.Width % m_waveWidth) / m_waveCount;
29             m_waveCount++;
30             if (m_dataSource.Count < m_waveCount)
31             {
32                 int intCount = m_waveCount - m_dataSource.Count;
33                 for (int i = 0; i < intCount; i++)
34                 {
35                     m_dataSource.Insert(0, new KeyValuePair<string, double>("", 0));
36                 }
37             }
38         }

完整代码

  1 using System;
  2 using System.Collections.Generic;
  3 using System.ComponentModel;
  4 using System.Drawing;
  5 using System.Drawing.Drawing2D;
  6 using System.Linq;
  7 using System.Text;
  8 using System.Windows.Forms;
  9 
 10 namespace HZH_Controls.Controls
 11 {
 12     public class UCWaveWithSource : UCControlBase
 13     {
 14         private int m_waveActualWidth = 50;
 15 
 16         private int m_waveWidth = 50;
 17 
 18         [Description("波形宽度"), Category("自定义")]
 19         public int WaveWidth
 20         {
 21             get { return m_waveWidth; }
 22             set
 23             {
 24                 if (value <= 0)
 25                     return;
 26                 m_waveWidth = value;
 27                 ResetWaveCount();
 28                 Refresh();
 29             }
 30         }
 31 
 32         private int m_sleepTime = 1000;
 33         /// <summary>
 34         /// 波运行速度(运行时间间隔,毫秒)
 35         /// </summary>
 36         [Description("运行速度(运行时间间隔,毫秒)"), Category("自定义")]
 37         public int SleepTime
 38         {
 39             get { return m_sleepTime; }
 40             set
 41             {
 42                 if (value <= 0)
 43                     return;
 44                 m_sleepTime = value;
 45                 if (timer != null)
 46                 {
 47                     timer.Enabled = false;
 48                     timer.Interval = value;
 49                     timer.Enabled = true;
 50                 }
 51             }
 52         }
 53 
 54         private float m_lineTension = 0.5f;
 55         /// <summary>
 56         /// 线弯曲程度
 57         /// </summary>
 58         [Description("线弯曲程度(0-1)"), Category("自定义")]
 59         public float LineTension
 60         {
 61             get { return m_lineTension; }
 62             set
 63             {
 64                 if (!(value >= 0 && value <= 1))
 65                 {
 66                     return;
 67                 }
 68                 m_lineTension = value;
 69                 Refresh();
 70             }
 71         }
 72 
 73         private Color m_lineColor = Color.FromArgb(150, 73, 119, 232);
 74 
 75         [Description("曲线颜色"), Category("自定义")]
 76         public Color LineColor
 77         {
 78             get { return m_lineColor; }
 79             set
 80             {
 81                 m_lineColor = value;
 82                 Refresh();
 83 
 84             }
 85         }
 86 
 87         private Color m_gridLineColor = Color.FromArgb(50, 73, 119, 232);
 88 
 89         [Description("网格线颜色"), Category("自定义")]
 90         public Color GridLineColor
 91         {
 92             get { return m_gridLineColor; }
 93             set
 94             {
 95                 m_gridLineColor = value;
 96                 Refresh();
 97             }
 98         }
 99 
100         private Color m_gridLineTextColor = Color.FromArgb(150, 73, 119, 232);
101 
102         [Description("网格文本颜色"), Category("自定义")]
103         public Color GridLineTextColor
104         {
105             get { return m_gridLineTextColor; }
106             set
107             {
108                 m_gridLineTextColor = value;
109                 Refresh();
110             }
111         }
112 
113         public override Font Font
114         {
115             get
116             {
117                 return base.Font;
118             }
119             set
120             {
121                 base.Font = value;
122             }
123         }
124         /// <summary>
125         /// 数据源,用以缓存所有需要显示的数据
126         /// </summary>
127         List<KeyValuePair<string, double>> m_dataSource = new List<KeyValuePair<string, double>>();
128         /// <summary>
129         /// 当前需要显示的数据
130         /// </summary>
131         List<KeyValuePair<string, double>> m_currentSource = new List<KeyValuePair<string, double>>();
132         Timer timer = new Timer();
133         /// <summary>
134         /// 画图区域
135         /// </summary>
136         Rectangle m_drawRect;
137 
138         int m_waveCount = 0;
139         public UCWaveWithSource()
140         {
141             this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
142             this.SetStyle(ControlStyles.DoubleBuffer, true);
143             this.SetStyle(ControlStyles.ResizeRedraw, true);
144             this.SetStyle(ControlStyles.Selectable, true);
145             this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
146             this.SetStyle(ControlStyles.UserPaint, true);
147 
148             this.SizeChanged += UCWaveWithSource_SizeChanged;
149             this.IsShowRect = true;
150             this.RectColor = Color.FromArgb(232, 232, 232);
151             this.FillColor = Color.FromArgb(197, 229, 250);
152             this.RectWidth = 1;
153             this.ConerRadius = 10;
154             this.IsRadius = true;
155             this.Size = new Size(300, 200);
156 
157             timer.Interval = m_sleepTime;
158             timer.Tick += timer_Tick;
159             this.VisibleChanged += UCWave_VisibleChanged;
160         }
161 
162      
163         /// <summary>
164         /// 添加需要显示的数据
165         /// </summary>
166         /// <param name="key">名称</param>
167         /// <param name="value"></param>
168         public void AddSource(string key, double value)
169         {
170             m_dataSource.Add(new KeyValuePair<string, double>(key, value));
171         }
172 
173         void UCWave_VisibleChanged(object sender, EventArgs e)
174         {
175             if (!DesignMode)
176             {
177                 timer.Enabled = this.Visible;
178             }
179         }
180 
181         void timer_Tick(object sender, EventArgs e)
182         {
183             m_currentSource = GetCurrentList();
184             m_dataSource.RemoveAt(0);
185             this.Refresh();
186         }
187         void UCWaveWithSource_SizeChanged(object sender, EventArgs e)
188         {
189             m_drawRect = new Rectangle(60, 20, this.Width - 80, this.Height - 60);
190             ResetWaveCount();
191         }
192 
193         protected override void OnPaint(PaintEventArgs e)
194         {
195             base.OnPaint(e);
196             var g = e.Graphics;
197             g.SetGDIHigh();
198 
199             int intLineSplit = m_drawRect.Height / 4;
200             for (int i = 0; i <= 4; i++)
201             {
202                 var pen = new Pen(new SolidBrush(m_gridLineColor), 1);
203                 // pen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dot;
204                 g.DrawLine(pen, m_drawRect.Left, m_drawRect.Bottom - 1 - i * intLineSplit, m_drawRect.Right, m_drawRect.Bottom - 1 - i * intLineSplit);
205             }
206 
207             if (m_currentSource == null || m_currentSource.Count <= 0)
208             {
209                 for (int i = 0; i <= 4; i++)
210                 {
211                     string strText = (100 / 4 * i).ToString();
212                     System.Drawing.SizeF _numSize = g.MeasureString(strText, this.Font);
213                     g.DrawString(strText, Font, new SolidBrush(m_gridLineTextColor), m_drawRect.Left - _numSize.Width - 1, m_drawRect.Bottom - 1 - i * intLineSplit - (_numSize.Height / 2));
214                 }
215                 return;
216             }
217             List<Point> lst1 = new List<Point>();
218             double dblValue = m_currentSource.Max(p => p.Value);
219             int intValue = (int)dblValue;
220             int intDivisor = ("1".PadRight(intValue.ToString().Length - 1, '0')).ToInt();
221             if (intDivisor < 100)
222                 intDivisor = 100;
223             int intTop = intValue;
224             if (intValue % intDivisor != 0)
225             {
226                 intTop = (intValue / intDivisor + 1) * intDivisor;
227             }
228             if (intTop == 0)
229                 intTop = 100;
230 
231             for (int i = 0; i <= 4; i++)
232             {
233                 string strText = (intTop / 4 * i).ToString();
234                 System.Drawing.SizeF _numSize = g.MeasureString(strText, this.Font);
235                 g.DrawString(strText, Font, new SolidBrush(m_gridLineTextColor), m_drawRect.Left - _numSize.Width - 1, m_drawRect.Bottom - 1 - i * intLineSplit - (_numSize.Height / 2));
236             }
237 
238             int intEndX = 0;
239             int intEndY = 0;
240             for (int i = 0; i < m_currentSource.Count; i++)
241             {
242                 intEndX = i * m_waveActualWidth + m_drawRect.X;
243                 intEndY = m_drawRect.Bottom - 1 - (int)(m_currentSource[i].Value / intTop * m_drawRect.Height);
244                 lst1.Add(new Point(intEndX, intEndY));
245                 if (!string.IsNullOrEmpty(m_currentSource[i].Key))
246                 {
247                     System.Drawing.SizeF _numSize = g.MeasureString(m_currentSource[i].Key, this.Font);
248                     int txtX = intEndX - (int)(_numSize.Width / 2) + 1;
249                     g.DrawString(m_currentSource[i].Key, Font, new SolidBrush(m_gridLineTextColor), new PointF(txtX, m_drawRect.Bottom + 5));
250                 }
251             }
252 
253             int intFirstY = m_drawRect.Bottom - 1 - (int)(m_currentSource[0].Value / intTop * m_drawRect.Height);
254 
255 
256             GraphicsPath path1 = new GraphicsPath();
257             path1.AddCurve(lst1.ToArray(), m_lineTension);
258             g.DrawPath(new Pen(new SolidBrush(m_lineColor), 1), path1);
259 
260         }
261         /// <summary>
262         /// 得到当前需要画图的数据
263         /// </summary>
264         /// <returns></returns>
265         private List<KeyValuePair<string, double>> GetCurrentList()
266         {
267             if (m_dataSource.Count < m_waveCount)
268             {
269                 int intCount = m_waveCount - m_dataSource.Count;
270                 for (int i = 0; i < intCount; i++)
271                 {
272                     m_dataSource.Add(new KeyValuePair<string, double>("", 0));
273                 }
274             }
275 
276             var lst = m_dataSource.GetRange(0, m_waveCount);
277             if (lst.Count == 1)
278                 lst.Insert(0, new KeyValuePair<string, double>("", 0));
279             return lst;
280         }
281 
282         /// <summary>
283         /// 计算需要显示的个数
284         /// </summary>
285         private void ResetWaveCount()
286         {
287             m_waveCount = m_drawRect.Width / m_waveWidth;
288             m_waveActualWidth = m_waveWidth + (m_drawRect.Width % m_waveWidth) / m_waveCount;
289             m_waveCount++;
290             if (m_dataSource.Count < m_waveCount)
291             {
292                 int intCount = m_waveCount - m_dataSource.Count;
293                 for (int i = 0; i < intCount; i++)
294                 {
295                     m_dataSource.Insert(0, new KeyValuePair<string, double>("", 0));
296                 }
297             }
298         }
299     }
300 }
View Code

 

最后的话

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posted @ 2019-08-23 09:14  冰封一夏  阅读(3262)  评论(3编辑  收藏  举报
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