#include <algorithm>
#include <cstdint>
#include <iostream>
#include <limits>
#include <numeric>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
using i32 = std::int32_t;
using i64 = std::int64_t;
using u32 = std::uint32_t;
using u64 = std::uint64_t;
using pii = std::pair<i32, i32>;
using pll = std::pair<i64, i64>;
using vi = std::vector<i32>;
using vll = std::vector<i64>;
using vpii = std::vector<pii>;
using vpll = std::vector<pll>;
void solve();
int main()
{
std::cin.tie(nullptr)->sync_with_stdio(false);
solve();
}
i32 get_value(char a)
{
if (a == ' ')
{
return 0;
}
return a - 'A' + 1;
}
i32 get_single_quick_sum(char a, i32 pos)
{
return get_value(a) * pos;
}
i32 get_quick_sum(const std::string &str)
{
i32 res = 0;
i32 pos = 0;
for (auto &item : str)
{
res += get_single_quick_sum(item, ++pos);
}
return res;
}
void solve()
{
bool endl = false;
std::string str;
while (std::getline(std::cin, str))
{
if (str == "#")
{
return;
}
if (endl)
{
std::cout << '\n';
}
std::cout << get_quick_sum(str);
endl = true;
}
}